'[R-DEV wrote:IronTaxi']well if you ge the model into 3dmax you can just make the light samples with the 3ds exporter...
uhm..i have never imported anything from bf2 (exported though) let me know if you need some help with that..
I'll probably need it by next week. I think the map will be finished then, so I'll just lightmap it...
Still didn't change undergrowth texture, forgot about it :s
will do next.
A few new screenshots:
Farmlands:

Still didn't finish texturizing this area.
City entrance
Updated temple:
British camp: (obviously will remove the abrams/hummvee)
Random SS's
Now a little issue I had with a water static.
In the editor it looks ok. But ingame it looks like this:

Any idea how to fix this?