Hey, I recently dled the mod and it is a lot of fun. I do have a few complaints however.
Respawning. I hate spawning in the middle of nowhere, and then having to run a mile or more just to get where the action is. Most of the time the vehicles are gone when you need to spawn, and the transports usually dont last long enough to be a viable spawning option (as in, they get owned real quick). I understand you want to keep it more realistic, but in this case I believe that the realism comes at a major cost to the fun factor. I am sure there is a way to easily solve this in a real world sort of way to keep with the theme of the mod, but right now i cant think of it. Also...I love that one map with the carrier...the helicopters are a very effective way of getting into the war zone...so something like that would certainly help.
This second complaint is more of a complaint of the BF2 system in general...and is more of a question than anything. I have a very good cable connection....my ping in game is usually between 50-100. However, I am getting kind of annoyed at having my view whiplash everytime I look around. If I turn ninety degrees or so to the right, it will go 90 degrees, but then it will turn to the left about 15 degrees. I have noticed this in both your modification as well as in the main BF2 game. Is anyone else having this issue, and if so, how do I fix it? If it hasnt been fixed by anyone, is it possible for the team to fix it in a future update?
Anyway...great mod...its lots of fun
A few Problems...
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77SiCaRiO77
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eggman
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Fracsid
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It sounds more like network lag to me, which I believe will be at least partially fixed with the 5.07 server patch.
As to the spawns, smart officers will not lay their rally points immediately on top of the objective, they'll set them back a bit so that they're less likely to be camped or destroyed.
As to the spawns, smart officers will not lay their rally points immediately on top of the objective, they'll set them back a bit so that they're less likely to be camped or destroyed.


