WNxKenwayy wrote:Um, when were you in and where did you serve? if you are breaking your m16 by falling on it I'm pretty sorry to say but that must have been one heavy fat ***.
We beat the shit out of ours in Iraq (M4's) and used for a variety of task, including hitting people, doors, anything we felt like. The most common problems were bolt internals going bad, mostly the extractor spring. Not having the stock split.
Also, at <300m, I'd take a M4 with M68/ACOG any day over a bolt action M24.
Also, at <300m, match grade or not doesn't make two shits of difference when you got some insugent firing at you from a roof top. The adreline kicks in, steady's the hands, makes your eye sight superior, and your aim improve, if you're taking a aimed shot, which most of the time its more of a snap shot to the target so a 2 MOA rifle is the same as a 4 MOA.
Heres the problem, in game distances to not correctly prepresent real life distances. 20m in game is not 20m in real life. 250m in game is closer to about 175m in real life as far as target sillohoute size. In game, with the exception of Gulf of Oman WAC, the max view distance is ~500m. Just last night I sniped off a prone soldier on the gas station roof of EJOD from 478m away. Here's the thing. Without zooming in, with either bino's/scope, the game doesn't draw the player in, meaning he couldn't see me but I could see him, think of it as a ballistic's advantage in game, even though it has more to do with hardware than balance.
Lastly, who the hell was sniping you? My xfire is my name, and I'd be more than happy to show you just how laughable it is to state that a riflemen can pick off a sniper if they both know where each other is and its a ingame distance of >175m.
Served with ...(info was provided). A buddy in my platoon was the one that broke the rifle in half not me. He did it while falling thru a hole in the floor. He weighed somewhere around 240 lbs. He was a bodybuilder with very low body fat, so he certainly was NOT a fat ***.
Yes in game distances are very jacked up I agree. I only brought up “Match Grade” to show a difference in quality of rifles, that’s it. I also agree with the other things you pointed out. As far as who was trying to snipe me. I have no idea who it was. Someone even accused me hacking cause I got him twice. I don't hack, hell I wouldn't even know how to begin to hack in a game. And I don't wanna know either. Maybe it was a fluke, but I’ve heard others mention the same kinds of things in VIOP from time to time.
I wasn’t aware that anyone could see 478 meters away in game. I thought the limit was about 300 meters in game. I don’t use Sniper rifles much in game, cause it can get a little boring at times. Maybe I should get the Sniper kit more, sounds like I’m missing out on the long range action in game. What maps allow you to see that far? I’ll go practice them.
I think it's VERY laughable to state that as well, but it happened with me in game. Maybe I couldn't do it to you or even you do it to me, but it happened. And I didn't make it up. I certainly wasn’t F****** lying if that’s what you are implying.
Either the Assault rifles in this game are TOOOO accurate or the Sniper rifles in game are not as accurate as they should be. Either way no run of the mill Assault rifle should fire shot groups on par with a Sniper rifle it doesn't matter the distance.