Project Reality Mini-Mod 0.1 General Changes:
Removed the Kill Indicator - Reduced Jumpheight & Distance - Removed Parachutes - Changed handheld weapon Muzzleflashes / ROF / Recoil / Velocities / Damages - Added 2 new materials to differentiate between 5.56, 7.62, and 9mm. calibres - Removed Sidearm - Tweaked Vehicle Physics - Gave grenades/explosives more power/radius! - Altered Sniper Rifles Damage / Zoom - Removed all 3rd Person views - Destroyed vehicle model visible time increased - Increased the shake sensitivity of the camera 2x - Supplies from Commander no longer repair damaged battlefield assets, such as vehicles and structures - Increased the sound radius of weapon discharges - etc. etc
One question about the Sniper Rifles zoom in Project Reality Mini-Mod 0.1, is it still the same with just one zoom like BF2, or has it been changed? Is there a bottom i need to press to zoom in more?
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one quick suggestion: Can we have a smaller crossair for the M82A1A SASR, the crossair is so thick/big/......




