Give Insurgent Binocs

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00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Give Insurgent Binocs

Post by 00SoldierofFortune00 »

Was just thinking about this, and it would be really helpful to give insurgents the binoculars so that when they place IEDs, they can get far away and use them to watch for enemies coming like in real life.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
bosco_
Retired PR Developer
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Joined: 2006-12-17 19:04

Post by bosco_ »

At least one class has binocs (RPG) and I think that's enough... improves teamplay and is more realistic imho.
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Demio
Posts: 459
Joined: 2006-03-02 14:43

Post by Demio »

I think that the Insurgent class or the Mechanic class should have binocs, that would make for deadlier IEDs ;)
Every generation seems to have 20 to 40 I.Q. points less than their previous generation... They become more stupid by the hour.. - [R-DEV]Ghostrider
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Post by 00SoldierofFortune00 »

bosco wrote:At least one class has binocs (RPG) and I think that's enough... improves teamplay and is more realistic imho.
Yea, give the binocs to a player who doesn't even utilize them and has no need to. You don't need them when you have an RPG to pull out which is also why the Insurgent should have one. When you are playing an IED, you shouldn't have to get close to tell when they are about to run over it, but use your binoculars and then switch.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

00SoldierofFortune00 wrote:Yea, give the binocs to a player who doesn't even utilize them and has no need to.
Let's pretend you play in a VoIP - Teamwork squad. Then you have at least one RPG, which can tell you when to detonate the IED.
Works for me...
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Demio
Posts: 459
Joined: 2006-03-02 14:43

Post by Demio »

Yeah, and the pigs are flying beautifully in the sky. The insurgents aren't much about Teamwork... They're the only faction where lone-wolfing is acceptable ;)
Every generation seems to have 20 to 40 I.Q. points less than their previous generation... They become more stupid by the hour.. - [R-DEV]Ghostrider
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

If you choose to lonewolf, you have to get along with the disadvantages.
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Mekstizzle
Posts: 882
Joined: 2006-10-30 17:15

Post by Mekstizzle »

Bah - true jihadies don't go far away and detonate IED's like cowards. True jihadies are right there to dance around the wreckage and throw molotov's at the wreckage the instant it explodes. ;)
Demio
Posts: 459
Joined: 2006-03-02 14:43

Post by Demio »

Mekstizzle wrote:Bah - true jihadies don't go far away and detonate IED's like cowards. True jihadies are right there to dance around the wreckage and throw molotov's at the wreckage the instant it explodes. ;)
True to that hehehe. I normally spawn as a Mechanic, put 3 IED's on a dirtbike and take off ready to blow up as soon as I hit a Tank/APC/Crowded Area. I even have a "Move to position 2" bound to my mouse's 4th button for quicker explosions :p
Every generation seems to have 20 to 40 I.Q. points less than their previous generation... They become more stupid by the hour.. - [R-DEV]Ghostrider
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Post by 00SoldierofFortune00 »

'[R-PUB wrote:Demio']Yeah, and the pigs are flying beautifully in the sky. The insurgents aren't much about Teamwork... They're the only faction where lone-wolfing is acceptable ;)
Exactly. And you can detonate it far away and still move up on it and then dance when you are done.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
Demio
Posts: 459
Joined: 2006-03-02 14:43

Post by Demio »

00SoldierofFortune00 wrote:Exactly. And you can detonate it far away and still move up on it and then dance when you are done.
Dance AND shoot your AK's into the air while shouting "Dirka Dirka!" :mrgreen:
Every generation seems to have 20 to 40 I.Q. points less than their previous generation... They become more stupid by the hour.. - [R-DEV]Ghostrider
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