Textures dissappearing
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puglous
- Posts: 274
- Joined: 2007-02-21 03:52
Textures dissappearing
First off, let me start off by saying I'm not entirely sure this a bug with project reality. I can definitely recall something similar happening to me in Vanilla BF2, and got serious to the point where I had to reinstall the game several times, but I can't remember for the life of me what I did to fix it "perminantly". Even so, it was only through playing PR that it seems to have ressurfaced.
During prolonged session of playing, textures start dissappearing from my game, being replaced with nothing but blackness. The longer I stay on, the more dissappears. I usually quit when the texture used for my iron sights goes black, so trying to zoom a weapon just makes the screen go black. However, if I allow this to continue long enough, I am unable to disconnect in a normal fashion. My game will just crash when I press escape. The process happens much faster on maps where I generally get lag (like Al Barash). Restarting my computer seems to restore the game to a healthy state, but this is really making me nervous.
The reason I'm really concerned is because, the process of texture loss is happening expodentially faster. After only twenty minutes on Inishall Forest the texture for my binoculars dissappeared. I quit after that round before it could get worse.
And no, I'm not over-clocking my graphics card. (whatever that even means)
During prolonged session of playing, textures start dissappearing from my game, being replaced with nothing but blackness. The longer I stay on, the more dissappears. I usually quit when the texture used for my iron sights goes black, so trying to zoom a weapon just makes the screen go black. However, if I allow this to continue long enough, I am unable to disconnect in a normal fashion. My game will just crash when I press escape. The process happens much faster on maps where I generally get lag (like Al Barash). Restarting my computer seems to restore the game to a healthy state, but this is really making me nervous.
The reason I'm really concerned is because, the process of texture loss is happening expodentially faster. After only twenty minutes on Inishall Forest the texture for my binoculars dissappeared. I quit after that round before it could get worse.
And no, I'm not over-clocking my graphics card. (whatever that even means)
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GeZe
- Retired PR Developer
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- Joined: 2006-02-09 22:09
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puglous
- Posts: 274
- Joined: 2007-02-21 03:52
Well, the "good" news is that I found out textures were only dissappearing so fast on the "Thors Brigade" server. In other words, if I play on another server, or play on that server when its normal (they were having some kind of trouble today), the textures take longer than 20 minutes to dissappear. Even so, this is still annoying.
Just wondering, does FRAPS make PR laggier? If not, maybe I'll see if I can get some screenshots to show you exactly what I mean.
Just wondering, does FRAPS make PR laggier? If not, maybe I'll see if I can get some screenshots to show you exactly what I mean.
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puglous
- Posts: 274
- Joined: 2007-02-21 03:52
Update:
When I tried to take a screen shot I got an error that said something like:
Insufficent memory to create bitmap. Close one or more applications to increase virtual memory.
AFAIK, project reality was the only application I had up. Again, how quickly it happens definitely depends on the map and server, but I'd still like this fixed.
When I tried to take a screen shot I got an error that said something like:
Insufficent memory to create bitmap. Close one or more applications to increase virtual memory.
AFAIK, project reality was the only application I had up. Again, how quickly it happens definitely depends on the map and server, but I'd still like this fixed.
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Hx.Clavdivs
- Posts: 1174
- Joined: 2006-06-08 10:01
Time for you to write your computerspecs on this thread.
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Norwegian| players to play in PR Leagues,
visit us at www.hxnorway.com and ''Squad Up" today!
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GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
-right click "My Computer"
-properties
-look at the bottom right
-it should tell you how much RAM you have and what your processor is
-tell us that
-right click your desktop
-properties
-settings tab
-display:" under there should be a drop down list
-look at it, it should say "your moniter" on "you graphics card"
-tell us your graphics card
-properties
-look at the bottom right
-it should tell you how much RAM you have and what your processor is
-tell us that
-right click your desktop
-properties
-settings tab
-display:" under there should be a drop down list
-look at it, it should say "your moniter" on "you graphics card"
-tell us your graphics card
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GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
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GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
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puglous
- Posts: 274
- Joined: 2007-02-21 03:52
Well...okay. Honestly, though, is it normal with my settings and hardware to have these kinds of problems?
EDIT: Well, I turned off the dynamic lighting and shadows, and while it may have slowed the process, I still encountered this same problem on Sunset City.
EDIT: Well, I turned off the dynamic lighting and shadows, and while it may have slowed the process, I still encountered this same problem on Sunset City.
Last edited by puglous on 2007-02-25 22:24, edited 1 time in total.
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Outlaw22
- Retired PR Developer
- Posts: 1244
- Joined: 2007-02-19 02:00
Try going to My Documents\Battlefield 2\mods\bf2\cache, and delete everything in there to clear out the shaders.
When you load a map again it will optimize the shaders again.
May work may not.
It wont hurt anything, so try it.
Also put your Display mode to 1024 x 768 @ 75Hz
Dynamic Shadows Medium
Dynamic Light Medium
When you load a map again it will optimize the shaders again.
May work may not.
It wont hurt anything, so try it.
Also put your Display mode to 1024 x 768 @ 75Hz
Dynamic Shadows Medium
Dynamic Light Medium
Last edited by Outlaw22 on 2007-02-25 23:47, edited 1 time in total.

You can have my gun when you pry it from my paranoid,
mentally disturbed, physically-abusive, cold, dead hand.
mentally disturbed, physically-abusive, cold, dead hand.
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Blackhawk 5
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