Steel Thunder

General discussion of the Project Reality: BF2 modification.
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Screaming_Eagles
Posts: 11
Joined: 2007-02-19 15:15

Steel Thunder

Post by Screaming_Eagles »

Why does nobody play the map steel thunder?
"Rendevous with Destiny"
SteelRainFilms
Posts: 70
Joined: 2007-02-24 20:00

Post by SteelRainFilms »

Because Steel Rain is where its at!

I know what was a bad joke...lol
BLUFOR-73
Posts: 92
Joined: 2007-02-22 01:04

Post by BLUFOR-73 »

It puts an insane amount of network stress on servers. Even if I ping <30 on a server I'll still get warping and connection lost errors when Steel Thunder is on.
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Screaming_Eagles
Posts: 11
Joined: 2007-02-19 15:15

Post by Screaming_Eagles »

are they going to fix it in the upcoming patch?
"Rendevous with Destiny"
[PR]AC3421
Posts: 994
Joined: 2006-11-06 01:40

Post by [PR]AC3421 »

I don't know why this happened. That map has never been a problem before for me. Although I guess with .5 some sort of complication must of come up with it. Such a great map, we need more like that, enough of this cliche urban stuff.
TheCaptn
Posts: 135
Joined: 2006-06-01 09:22

Post by TheCaptn »

I don't like it because it now has 5 flags in a single flag group that can all be capped at any time... It's just like vanilla. :(
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[PR]AC3421
Posts: 994
Joined: 2006-11-06 01:40

Post by [PR]AC3421 »

TheCaptn wrote:I don't like it because it now has 5 flags in a single flag group that can all be capped at any time... It's just like vanilla. :(
yeah, that is true. I believe with the coming patch though there gonna make it so that were not always chasing Neutral flags like it is now with AASv2.
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