Magical Respawn Fairys!

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Magical Respawn Fairys!

Post by Desertfox »

Can we like double the amount of vehicles but make sure they dont respawn :( Its like the most unrealistic thing in the game stuff just...appears!

Or like, stuff only respawns if you are winning! Gives people incentive to win!
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Kenny
Posts: 261
Joined: 2006-11-18 03:30

Post by Kenny »

Yer but then people are going to get pi**ed because some noob has just taken a car so he can get to the battel first or they just put c4 on it or you end up with a realy bad driver woh decides to drive you off a cliff
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suburban
Posts: 25
Joined: 2007-02-22 07:59

Post by suburban »

Why not take all respawns out then? Get rid of rally points and make every map last man standing,

This mod will be off tha chain!!!11111z0rzzzzz

But seriously...what?
Cyber-Couch
Posts: 428
Joined: 2006-12-03 03:13

Post by Cyber-Couch »

You don't need to give people in the game an incentive to win, it's already there. You might as well just take out troop respawning too because they just... appear!
Hfett
Posts: 1672
Joined: 2006-06-10 20:50

Post by Hfett »

what if a smacktard destroy everything on the beggining of the round? even if he get kick/banned he would destroyed the round
www.joinsquadbrasil.com.br
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

Dont shoot the messenger, im just saying this mod is realistic but yet we have magical respawn fairys.

or perhaps some one drove it to the battlefield, you just didnt see them do it!


IMO re spawning should stay to stop battles being tank rushes at the start and infantry grids at the end
Last edited by Thunder on 2007-02-26 09:04, edited 1 time in total.
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Kenny
Posts: 261
Joined: 2006-11-18 03:30

Post by Kenny »

Yer iv seen people shoot people and blow things up just because they are deciding to leave the sever and they thought it would be funny

Then they wonder why they get banned
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Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

Also, have it so if vehicle = teamkilled said vehicle is teamkilled in main base said vehicle respawns?
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lonelyjew
Posts: 3176
Joined: 2005-12-19 03:39

Post by lonelyjew »

I think Rhino is taking away some of the cars actually.
Thanks luizinhuu for the find
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People are hopelessly ignorant of their own ignorance.
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MrD
Posts: 3399
Joined: 2006-05-13 16:21

Post by MrD »

Yeah, in a time of global warming crises we are ensuring the PR battlefields don't make our soldiers come down with respiratory diseases from all those poisonous exhaust fumes.
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

I KNOW! I KNOW!

Let's make a mechanism that kills you in real life if you die in game! That would force teamwork and get rid of all the n00bs!
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
DirtyHarry88
Posts: 1540
Joined: 2006-12-24 18:41

Post by DirtyHarry88 »

I don't think idiots will ever really disappear.

Vehicles should definitely respawn, all it takes is a bit of lag when you're flying and you've crashed.

Now that wouldn't be very fun without respawn would it.
Last edited by DirtyHarry88 on 2007-02-26 15:24, edited 1 time in total.
BRedG
Posts: 29
Joined: 2007-02-04 08:47

Post by BRedG »

Let's make it so your guy has to eat to stay alive. And if he eats say, a burrito, he would fart constantly until he died. Only catch is that there would have to be a new class implemented, it would be the chef.

He would be a high-priority target for the other team with their poofy white hats. Special attention would have to be paid to defending your chef because if you control the burritos, you control the game... :shock:






:|
gerardnm
Posts: 120
Joined: 2007-01-12 10:09

Post by gerardnm »

God bless the chef
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

KP wrote:I KNOW! I KNOW!

Let's make a mechanism that kills you in real life if you die in game! That would force teamwork and get rid of all the n00bs!
"If you die in the game, you die for real" :D
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Determined
Posts: 757
Joined: 2005-09-27 02:03

Post by Determined »

Desertfox wrote:Dont shoot the messenger, im just saying this mod is realistic but yet we have magical respawn fairys.

or perhaps some one drove it to the battlefield, you just didnt see them do it!


IMO re spawning should stay to stop battles being tank rushes at the start and infantry grids at the end

This is a bad idea. For one, you respawn right? Why not the vehicles then. Also respawning troops and vehicles are simulating reinforcements. It's all about balance.

Also you would only encourage idiots to hop on a server and wipe out his own teams assets for the hell of it. At least now it will respawn and you can salvage the round.
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Clan Name: [:NET:]Boondock Saint
Pub Name: Determined
Charlie29532
Posts: 6
Joined: 2007-02-25 23:49

Post by Charlie29532 »

I KNOW I KNOW!!!!

how about we have the cars and tanks come down by parachute!!! where you see a huge plane flying above you than a car/tank comes out by parachute. or if you cant do that just have them come in there normal spawn spot by parachute as for the planes i can not help there
But keep my idea in mind i think it is a winner
Last edited by Katarn on 2007-02-27 04:28, edited 1 time in total.
Katarn
Retired PR Developer
Posts: 3358
Joined: 2006-01-18 22:15

Post by Katarn »

Charlie, don't use so many smilies, please.
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

Charlie29532 wrote:I KNOW I KNOW!!!!

how about we have the cars and tanks come down by parachute!!! where you see a huge plane flying above you than a car/tank comes out by parachute. or if you cant do that just have them come in there normal spawn spot by parachute as for the planes i can not help there
But keep my idea in mind i think it is a winner
That would be a awesome thing!
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Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

*Slam*
Did you hear that Bob?
Sounds like a tank landed on the A10!


Anyway, on my map, I'm gonna try something to simulate Taiwan's limited armor supply but still keep the map balanced. Taiwan will get a lot of M60s to start but once they're destroyed, they're gone.
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