Moghudishu map?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Master Shake
Posts: 159
Joined: 2007-02-23 13:02

Post by Master Shake »

What about a "Safe House" extraction map/or regular map it could be based loosley around this ---- http://www.tagzania.com/item/17422

It could kinda have a Warlord Feel to it??
Last edited by Master Shake on 2007-03-01 16:23, edited 1 time in total.
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bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Anyone remembers the Conflict in Somalia mod for BF42? They had a nice Mogadishu map.
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Master Shake
Posts: 159
Joined: 2007-02-23 13:02

Post by Master Shake »

bosco wrote:Anyone remembers the Conflict in Somalia mod for BF42? They had a nice Mogadishu map.
Yea, haha I remeber that,...it was not bad...wow,......it's disturbing to me that I could not recall that. :o ops:
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It's hard to be humble when your as great as I am....
Darkpowder
Posts: 1527
Joined: 2006-08-30 22:00

Post by Darkpowder »

athough the obvious choice is USMC vs. Insurgents here....

technically currently it should be MEC vs. Insurgents.

or the New "Faction" vs. Insurgents.
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

Flying cow down! We have a flying cow down!
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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lion551
Posts: 25
Joined: 2007-03-04 06:47

Post by lion551 »

Determined wrote:A slum type village can be created using current structures... but it would be a US vs Insurgant type map. You can forget having Somolians modeled lol
NOOO that would be tight to make a new army of african insurgents wow that would make one hell of a mod
Hx.Clavdivs
Posts: 1174
Joined: 2006-06-08 10:01

Post by Hx.Clavdivs »

If we are still thinking about Mogadishu, it would make a nice insurgents/US, with reinforcements from MEC. (lol) MEC/US working as allies, now that would be a hoot.
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