I Need A Gun...

General discussion of the Project Reality: BF2 modification.

Fight For It Or Dont Fight For It In PR

No, Give Everyone All Weapon Options
27
68%
Yes, Make Players Earn New Weapons, Etc.
13
33%
 
Total votes: 40

Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

I Need A Gun...

Post by Tactical Advantage »

Okay, just wondering how PR is going to go about this, as everyone knows by now, BF2 uses the ranking system to allow you to gain more weapons, an as far as i know, PR will not be using the BF2 ranking/reward system... So my question is that will every weapon be up for grabs by anyone who just happens to wander in, or will PR incorporate thier own type of ranking/reward system, so you have to earn new gear, etc. Because, personally, I dont want to see every sniper out there using M82 .50 cal, I want to see weapons like these earned, so that people who see guys with these weapons know that they are experienced and that they didnt just start playing PR, because wouldnt it be kinda dumb to have every sniper using only the most high powered rifle in the game because they can, it would be horrible... So I say, fight hard to get new/better equipment. Just my opinion.
GOD BLESS AMERICA AND OUR ALLIES
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

Its not that PR doesnt want to use the ranking/award system, it cant be done in the BFHQ ingame menu.

I believe players should have to earn new weapons, but its pretty unlikely it can be done, as far as I know. The most reasonable answer for the use of weapons that are more powerful then their counterparts is spawnable weapons kits.

But my best guess for this is just having different weapon layouts for each map, so if you have one class that has a really powerful weapon, at least it wont be in every single map. The classes should be dynamic and ever changing. Have no fear though, this is one badass mod team complete with insanely intellegent advisors, so I sure nothing will be over/underpowered.
Image
Image
Image
Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

Just have different loadouts for different maps, that'll make me happy.
Lots of different loadouts though... lots....!

and keep the weapons to a certain percentage, so you cant have 100 percent at guys... etc.
Image
Beckwith
Posts: 1341
Joined: 2005-03-25 17:00

Post by Beckwith »

if you want to look at it from a realism perspective being a higher rank doesnt automatically get you better weapons, weapon assignments IRL arent decided by rank but position in the squad/platoon/company
Image

Image
Tom#13
Posts: 477
Joined: 2005-05-22 13:32

Post by Tom#13 »

yeah in real life nearly all snipers would be running round with a m82(at least us ones, or if they used an m21)
Royal Green Jackets- Britains premier infantry regiment
http://www.army.mod.uk/royalgreenjackets/

Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.

Retreating?! Hell no, we're just attacking the other direction!
GruntyThrst
Posts: 6
Joined: 2005-08-12 17:29

Post by GruntyThrst »

Pickup kits like the kits in FH for 1942. Shouldn't be too hard to put them in main, or hide one or two in some buildings :wink:

I'm assuming of course you can server side add kits without having to hotfix the maps.
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Post by Eddie Baker »

Tom#13 wrote:yeah in real life nearly all snipers would be running round with a m82(at least us ones, or if they used an m21)
Uh . . . you're joking right? :shock:
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

solodude23 wrote:I would love some sort of ranking system implimented but in a way that proves more of you being a leader, not a selfish stat whore that plays too much.
x2
Image
Image
Image
TerribleOne
Posts: 586
Joined: 2005-06-26 16:00

Post by TerribleOne »

What would be cool is a realistic ranking system. By this i mean you join the navy - raf - army at the start of each round (depending on whats available) and depending on how well you do in each section of stats depends if you can move on in that force.
Example for the british would be starting as a Marine and earning the equivelent of 3 years good service then being able to apply for SAS etc etc.
Unlocking weapons is unrealistic - unlocking opportunitys withing forces is realistic (which obv wil provide you with different weapons etc also :wink :)

The only problem with this is that if maps aremade for specific areas of forces (eg the map is made for special forces) then it would not work.
Image
GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

I say give 'em........PR isn't going to be as big as bf2 so that''l make it REALLY HARD to get any type of pionts or weapons in PR.
"Incoming fire has the rigth of way"...........

"never share a foxhole with anyone braver than you are"
Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

[R-DEV wrote:Eddie Baker]
Tom#13 wrote:yeah in real life nearly all snipers would be running round with a m82(at least us ones, or if they used an m21)
Uh . . . you're joking right? :shock:
Im starting to worry about Tom here Eddie :?
GOD BLESS AMERICA AND OUR ALLIES
Scribble
Posts: 69
Joined: 2005-08-11 16:00

Post by Scribble »

Personally, I believe there are more important things for the PR team to be working on than incorporating more weaponry.

To be honest, in a realism mod most unlocks should never see the light of day.
Silent
Posts: 20
Joined: 2005-08-12 17:21

Post by Silent »

ah i think that they all the unlocks should be unlocked for singleplayer only that way people are happy cuss they can play with them and makes the other people happy because they dont have to see everyone with the uber weapons haha
worst 3
Posts: 253
Joined: 2005-08-13 07:19

Post by worst 3 »

is it posible for them to make there owen ranking sysrem seperate for bf2. if so maybe they could use the one in bf2 also and add the points you have on both to give you a rank in there mod.

but i dont know how hard it would be seein but some thing tells me it is a lot easyer to says then to do
TerribleOne
Posts: 586
Joined: 2005-06-26 16:00

Post by TerribleOne »

A seperate ranking system would be nice or just points and then rather then unlock weapons which is fake you could unlock fancy optics etc or better botts to run faster..... or not :shock:
Image
OverwatchX
Posts: 258
Joined: 2005-07-10 20:53

Post by OverwatchX »

I say give troops normal weapons but have special weapons placed on map like in DC.
Realism and fun aren't mutually exclusive.
Novan leon
Posts: 5
Joined: 2005-07-11 19:24

Post by Novan leon »

How about taking all the special weapons and creating a third faction out of them? We could call it the "Cobra Legion" and they would have all the best weapons and they would win all the time and.... nevermind.
Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

:lol:
Image
Post Reply

Return to “PR:BF2 General Discussion”