[Map] Al Kufrah Oilfield [released]

Maps created by PR community members.
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Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

Nice! Now if only you could do that for my map too...
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

:p
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V3N0N_br
Posts: 592
Joined: 2005-08-14 16:12

Post by V3N0N_br »

Damn you Rhino...
What the hell did you do?
It was looking good before...




Now it's like.. perfect. hahaha...

I really didn't mind much about the lighting settings, but the minimap has improved MUCH...
And well, the smoke FX seen so pretty too.
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

well ehhh, i couldnt help myself :p
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Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

Someone hire this guy has a mapper, this is looking to be a awesome map! And rhino, good job!
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

That is GRRRRRRREAT! :D
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

'[R-DEV wrote:Rhino'] :p
FVKCING AWESOME! Looks freakin amazing. Great Work!
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luizinhuu
Posts: 1294
Joined: 2006-04-27 00:03

Post by luizinhuu »

it's quite a personal opinion, but i'd so much rather the sand color this way:
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i mean the yellow sand reminds me of oasis and alamein hehe, it'd be nice having a different color, on a different part of the day maybe, i don't know.
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PF-Greasy Monkey
Posts: 206
Joined: 2005-08-27 18:07

Post by PF-Greasy Monkey »

or the sky a bit more reddish because of the oil fumes/smoke in the air?
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

luizinhuu wrote:it's quite a personal opinion, but i'd so much rather the sand color this way:
http://img20.imageshack.us/img20/8994/m ... ox9df3.jpg

i mean the yellow sand reminds me of oasis and alamein hehe, it'd be nice having a different color, on a different part of the day maybe, i don't know.
that can easily be changed with the lighting. but you would need a skybox to match it with a really, low red sun and if the battle was realistic you would only have 10 to 20mins of sunlight from that point on but you could have a 2hr game on the map and it wouldn't go dark :p
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luizinhuu
Posts: 1294
Joined: 2006-04-27 00:03

Post by luizinhuu »

hehe true
but i don't really think anyone would complain ingame that it's not going dark hehehe
i just would like a different looking from the same ol' desert style :( (like ejod's)
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

luizinhuu wrote:hehe true
but i don't really think anyone would complain ingame that it's not going dark hehehe
i just would like a different looking from the same ol' desert style :( (like ejod's)
its still acturly a pretty red colour if you look at the screenshot i took from the editor.
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