I think it should be 100%, at least against jets, bcs thay are faster and easier to hit than helicopters. It is still hard to even scratch a good pilot.* 75% increase in damage done to helicopters from AA cannons (ZPU4, M167)
On the other hand SA-7 and Stinger shouldn't be stronger. In 0.506 I saw 2 insurgetns with SA-7 working together and they dominated USMC airforce. AA missiles should only have stronger lock (like they have in POE) which prevents missile from bugy missing the jet it is tracking. They should never miss unless flares are used. Improve their lock, that is important.
Great Idea!!! But I would also appreciate if these fags weren't allowed to enter even the vehicle's important positions.Added 10s timer that will kill a player that stays in a vehicle position with the wrong kit, or not on the same squad as the player that "owns" the vehicle




