Insurgent Dirty Bomb

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
blud
Posts: 1246
Joined: 2006-09-04 22:22

Insurgent Dirty Bomb

Post by blud »

For a scenario mode, how about if the insurgents get a dirty nuke bomb like in Sum of All Fears. Think how sweet that would look lol.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Only if the US can get the Jack Ryan kit! :wink:
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
GeZe
Retired PR Developer
Posts: 3450
Joined: 2006-02-09 22:09

Post by GeZe »

Recently insurgents have been detonating bombs with chlorine canisters on them. That would be cool, sort like teargas, but then death. Maybe give the bomb to the engy class.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

you all have dirty minds.

We've already got hte molotv and thats annoying enough.
RikiRude
Retired PR Developer
Posts: 3819
Joined: 2006-02-12 08:57

Post by RikiRude »

god i love the molotov!
Proud n00b tub3r of 5 spam bots!

ImageImage

'[R-CON wrote:2Slick4U']That's like being the smartest kid with down syndrome.Image
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

Seeing as Dirty bombs (ie conventional exploives surrounded with radioactive matierial, with the intention being to spread radioactive matierial over a large area, rather than an actual nuke designed to be "dirty") dont actually work that well atall, it wouldnt be all that realistic tbh.

Though GeZe's idea sounds pretty cool.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Image
Many thanks to [R-DEV]Adriaan for the sig!
Soulja
Posts: 611
Joined: 2006-10-09 20:50

Post by Soulja »

Kinda like he said I'd like to see small bombs (maybe like 3 smoke grenades tied together or something) for the insurgents that the mechanic or policeman carries and you can put like 4-5 of them down in and area and remote detonate them when troops get near releasing either tear gas or a damage over time agent. I think i would make urban fighting cooler. Makes you think before you walk down that street.
In Game Name: Linelor
X-Fire User: ogikarma
blud
Posts: 1246
Joined: 2006-09-04 22:22

Post by blud »

Soulja wrote:and you can put like 4-5 of them down in and area and remote detonate them when troops get near releasing either tear gas or a damage over time agent.
MORE DOTS!!! MORE DOTS!!!!








ok, stop dots.
[3rd]Sonders
Posts: 168
Joined: 2006-04-10 01:14

Post by [3rd]Sonders »

CHUCK NORRIS KIT!!! NOW!!!!
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

'[PIT wrote:BludShoT']MORE DOTS!!! MORE DOTS!!!!








ok, stop dots.
That reminds me. Must listen to onxyia wipe again.

"Move away from the head Lee!"
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Image
Many thanks to [R-DEV]Adriaan for the sig!
Simio1337
Posts: 333
Joined: 2007-02-11 23:32

Post by Simio1337 »

Bring the mustard to the field, and only allow gas mask kits to a hand full.
Image
ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

a MOPP class for the Marines ...?
A car/truck bomb that releases gas would be very realistic but there needs to be more cars that don't move that look like spawn cars.
This way the APc has to shoot at everything to be sure.
I don't know how the addition of more veh would affect lag.
LOL @ " MORE DOTS" .. I've never played the game but I saw that video.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Sandy_Beret
Posts: 754
Joined: 2006-09-13 02:14

Post by Sandy_Beret »

not a great idea
"Be peaceful, be courteous, obey the law, respect everyone;
but if someone puts his hand on you, send him to the cemetery."


- Malcolm X
ImageImage
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

GUYS, STOP SPAMMING!

I think this would be an original idea for scenario... If terrorists got their hands on a nuke, then it would be priority #1 to disable it or at least blow it where it is. Think of POEs nuke idea. Its an awesome idea really.
lion551
Posts: 25
Joined: 2007-03-04 06:47

Post by lion551 »

'[R-DEV wrote:Riki_Rude_BTYC']god i love the molotov!
Yea but i want a moltove model with a flaming towel stuck in it and a better gasoline looking explosion
lunchbox311
Posts: 87
Joined: 2007-02-10 20:38

Post by lunchbox311 »

KP wrote:Only if the US can get the Jack Ryan kit! :wink:

No no no, I want a Jack Baur kit!! :razz:
Image
Everything should have the measurements of: Awesome X Kickass
in game name is lunchbox311
xfire is lunchbox311
unholypoo
Posts: 7
Joined: 2007-02-10 01:05

Post by unholypoo »

'[R-MOD wrote:Dylan']GUYS, STOP SPAMMING!

I think this would be an original idea for scenario... If terrorists got their hands on a nuke, then it would be priority #1 to disable it or at least blow it where it is. Think of POEs nuke idea. Its an awesome idea really.
Maybe it could work like the bomb mode in counter strike?
Simio1337
Posts: 333
Joined: 2007-02-11 23:32

Post by Simio1337 »

lunchbox311 wrote:No no no, I want a Jack Baur kit!! :razz:
nah, the John Locke kit.
Image
Post Reply

Return to “PR:BF2 Suggestions”