Project Reality Mini-Mod 0.1

Project Reality announcements and development highlights.
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HunterPT
Posts: 4
Joined: 2005-05-30 16:39

Post by HunterPT »

toffa_h wrote:hmm, this mini-mod has ways to go. first of all, how does removing all damage and ammo indicators make the game more realistic? there NEEDS to be some way to check how many bullets you have left in your magazine. the character unloads the magazine and looks inside and then you get an indicator in the bottom right corner saying how many bullets you have left (approx.). you then press the same button to put the magazine back in again (if you wish to add more bullets you press reload).

there also needs to be a way to see whether you have the weapon on single fire, burst, or auto. maybe a button on the keyboard will simply make the character turn the weapon so that you can see in which position the fire-rate switch is in?

why can't i see how much damage i've taken? in real life you can feel if you're good to go or if you need medical assistance. we can't feel this in a game so we need to see it somehow.

and how come we can't see how much damage our vehicle has taken? in real life pilots and drivers have tons of instruments telling them about the status of the vehicle. in your mod we have no idea.

and try and fix the server please, right now it's too laggy to enjoy.
In my opinion I think that you have played to many hours of CS and to few of America's Army removing the damage indicator it turns the game more realistic because you don't se a x everytime you hit some one in realaty, the ammo count well you can always have some ideia if you have mutch or few ammo like in realaty, to see if you have the gun in single, burst, or auto there should be a option to see the parte of the gun where you change the buton to eatch fire rate, like you have saied you can't see the damage that you have in real life but to fell it so if you where shot in the leg for exemple your guy whould just run slower and stuf like that and the vehicle you should see who mutch damage he have by the sounds. But you have to see that this isn't the real thing this is just a mini mod and It's awsome any way I probably think that it should be improve in the future but for now enjoy the mini mod. The shoots could be improve to because they are a bit unrialistic because when you shoot to far away the bullet will just go down because of the decrease of the speed and the same happens with the sniper and the breath should afect the acuracy to like if he is tired the acuracy whould be lower. This are just sugestions to make the game more realistic.

P.S. Sorry for my bad english.

P.S.2. I have a Gforce FX5200 and I can only play about 1 minute and 30 seconds in single player after that time the game just close down.
Pvt.Weissbrot
Posts: 3
Joined: 2005-06-26 11:09

Post by Pvt.Weissbrot »

Hi there,

The caliber .50 Muzzleflashes must be fixed as well.
JSeagull
Posts: 3
Joined: 2005-08-12 09:40

Post by JSeagull »

I love this mod!! Great job! Only beef I have is with the server PRMM 100Mbit NL DFFCLAN. In the list it said the ping was 109. Twice in a row I got kicked almost immediatelywith a reason stating that my ping was too high at 129 and 139 respectively. It said that I was kicked by Punkbuster and authorized by the Admin. There were only 7 players out of 50 playing. I think that is a little unfriendly, so if you want a private server I suggest adding a password.

Again, fabulous job guys on the mod and look forward to future brilliance!!

JSeagull
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thugnasty
Posts: 29
Joined: 2005-05-17 18:08

Post by thugnasty »

This mod is definately heading in the right direction. Just add a way to check the magazine for how many rounds are left. Also add a way to view the fire selector switch so we can see what mode it's on.
JS.Fortnight.A
Retired PR Developer
Posts: 3469
Joined: 2004-07-23 12:00

Post by JS.Fortnight.A »

A mag counter has been provided, since soldiers IRL are able to tell by their harness how many mags they have. Rounds left in magazines will not be replaced however, as one has enough magazines if needed, and should in any case only be spending rounds when there are clean shots on targets. Conserve ammo, and if your unsure of your current ammo count in the present magazine, reload ;)
Project Reality Operations Lead v0.2-0.3
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toffa_h
Posts: 33
Joined: 2005-08-13 13:47

Post by toffa_h »

"and if your unsure of your current ammo count in the present magazine, reload"

what? if i'm unsure of how much ammo i have i should be able to pull out the magazine and get a rough estimate. come on guys... don't stretch the "realism" too far. and give us some form of health indicator, even a very basic one would help.
[TW]Fox
Posts: 34
Joined: 2005-03-31 22:22

Post by [TW]Fox »

fair play but how can looking at the top of the magazine tell you how many you have inside it, US army doesnt use transparent mags do they, you'll see if you have about 3 in
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Hoss
Posts: 171
Joined: 2004-08-11 16:00

Post by Hoss »

The point of taking out the ammo counter IMO is to make you keep track of how many shots you have fired, just as you would have to on a battlefield. I find it's really not that big of a stretch (or tough to do) when I play.

I'll admit, it's a tought adjustment to make the first time you play though :wink:
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IZZ
Posts: 1
Joined: 2005-04-10 16:11

Post by IZZ »

Love the minimod guys keep up the good work ..
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toffa_h
Posts: 33
Joined: 2005-08-13 13:47

Post by toffa_h »

[TW wrote:Fox]fair play but how can looking at the top of the magazine tell you how many you have inside it, US army doesnt use transparent mags do they, you'll see if you have about 3 in
don't magazines have holes along their length so that you can see how many bullets are in there?
sandworm
Posts: 17
Joined: 2005-08-17 12:29

Post by sandworm »

toffa_h wrote:
[TW wrote:Fox]fair play but how can looking at the top of the magazine tell you how many you have inside it, US army doesnt use transparent mags do they, you'll see if you have about 3 in
don't magazines have holes along their length so that you can see how many bullets are in there?
m16/m4 mags don't..
toffa_h
Posts: 33
Joined: 2005-08-13 13:47

Post by toffa_h »

all right, so keep them as it is and add the ability to briefly check how many bullets are left in the weapons that DO have the holes.
Hawlsey
Posts: 6
Joined: 2005-08-17 20:52

Post by Hawlsey »

Oh... what game is it that tells you if the magazine you have in is "light" or "heavy"...??? OH! Red Orchestra, isn't it? That's about as far as I would like to see it go.

As for health bar... well, I never live long enough now after getting shot to need to bother with one :p
toffa_h
Posts: 33
Joined: 2005-08-13 13:47

Post by toffa_h »

that weight idea seems to be a pretty good one hawlsey.

so when will v0.2 be realeased?
JSeagull
Posts: 3
Joined: 2005-08-12 09:40

Post by JSeagull »

How come there are rarely people on the servers?
cdnbmb
Posts: 6
Joined: 2005-08-24 11:25

Post by cdnbmb »

AS for the mag count, I have read of people putting in a tracer as the 3rd to last round,to be able to tell when the mag is near its end.
Whether this would be warranted, I do not know,since Im sure it requires some form of coding to do, and isnt worth the while really.
Or simply get a good feel for how much you have shot,Simple enough. I simply reload after every nasty encounter with beings of the opponent side.
BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

toffa_h wrote:that weight idea seems to be a pretty good one hawlsey.

so when will v0.2 be realeased?
...When it's done... :P
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{ pretty sig removed construction on new one has not begun }
... yet ...
Alpha=Sniper Wolf
Posts: 6
Joined: 2005-09-17 22:46

Post by Alpha=Sniper Wolf »

Keep in mind ive never played bf2 online (56k) one thing i always thought was annoying was the names of people when u aim at them. im sure some ppl like this but, i dont think it looks very real. i think it should tell who u kill just for the sake of being able to say i own u online. anyone else think so or am i just "special"
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

well, i dont want people to be able to see that i killed them, especially if im in a good spot for sniping. if they can see that theyd just tell their team to telll them if i was killed or was killing them as well. i actually think it can help them figure out where you are, i say that they should go.
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