Y'know, the ones where the Americans had to destroy the UAV and command trailers to win.
I am pretty sure that it was suggested back then that the same game type would be used in new maps that had other objectives to destroy (bridges, ammo dumps, etc...).
What ever happened to that? Is it hardcoded? Because it seems to me that all you have to do is put the objective script used in previous maps into a new model.
If this does work it would be AWESOME!
Imagine Ghost Train (best map ever, thanks Rhino!*) where the British have to destroy the bridge. It would rock so much.
So I emplore you devs, if it is possible,to make objective maps for 0.6, please?
* I don't mind what sexual orientation you are, I will still love you





