Checkpoint Barrier

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requiem
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Joined: 2004-07-22 16:00

Checkpoint Barrier

Post by requiem »

Wanted to try out some hard edge surfaces in zBrush, 512 maps (normal, spec, diffuse etc..) and a 9 poly model...

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low quality jpegs...

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PARAMEDIC.CA
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Joined: 2006-04-13 02:48

Post by PARAMEDIC.CA »

Cool, I could definately use a few of those in my map... Hopefully we will see them in the next PR release?
ArmedDrunk&Angry
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Post by ArmedDrunk&Angry »

That's nice....
Are you going to make some with no bullet damage as well ?
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
mrmong
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Joined: 2006-01-14 14:48

Post by mrmong »

i always jsut use the nvidia plug in for normal maps :o ops:

we don't have Z brush in the lab just yet. were supposed to be getting them on the high end machines.
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V3N0N_br
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Joined: 2005-08-14 16:12

Post by V3N0N_br »

That texture looks amazing...
Nice work...
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Teek
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Joined: 2006-12-23 02:45

Post by Teek »

How long did that take, cause its probably less polys and definitely nicer looking than the ones we have now!
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requiem
Retired PR Developer
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Joined: 2004-07-22 16:00

Post by requiem »

Thanks guys, I actually updated the colors now to make it a little more unique...

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re: zbrush, wasn't necessary for this model, was just bored, so you could do the same in photoshop with some brushes and nvidia.

re: time, whole thing took about an hour and a half.. but it's probably not all too suitable for bf2 since it doesn't make use of multitexturing.

re: others, won't be making anymore I don't think, this was more practice.
GeZe
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Post by GeZe »

wow, looks very nice
[PR]AC3421
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Post by [PR]AC3421 »

Nice
DJJ-Terror
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Post by DJJ-Terror »

can you create them to be destroyable?

So we can simulate blocked street and cleared way?
Who want to get things done will find a way and who dosen't will find an excuse.

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klan DOJAJA
Raniak
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Joined: 2007-01-25 01:31

Post by Raniak »

You should make a version without the stop sign so the mapper could make a wall with them and place the stop sign in the middle ... ?
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DJJ-Terror
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Joined: 2006-06-14 21:51

Post by DJJ-Terror »

Yeah, defenetly shud one version be clean, withouth stop sign, couse it will look silly to set couple of them in the line and all of them have a stop sign.
Who want to get things done will find a way and who dosen't will find an excuse.

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klan DOJAJA
requiem
Retired PR Developer
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Post by requiem »

This was a practice piece guys. By all means I can give you the decals, but you'll need to apply the textures yourself via multitexturing (i.e. decals etc.). Otherwise you're using 5 barriers x 3 maps (diff, spec, norm) x 512x512 sized sheets. That's 15 sheets, when you can use 4.
matt.b
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Post by matt.b »

really nice texturing, don't see why it shouldnt get ingame (couple of dxt1 512 maps isnt too big) & it could be a destroyable that gets completely pwned by tank rounds/c4 so no need for a wreck model.
DJJ-Terror
Posts: 671
Joined: 2006-06-14 21:51

Post by DJJ-Terror »

Yeah, no wreck model will do just fine!
Who want to get things done will find a way and who dosen't will find an excuse.

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klan DOJAJA
Jedimushroom
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Joined: 2006-07-18 19:03

Post by Jedimushroom »

lol

"Stop!"

"how about no!"

BAMBAMBAMBAM
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
DJJ-Terror
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Joined: 2006-06-14 21:51

Post by DJJ-Terror »

@requiem

Any progres on those barriers?
Who want to get things done will find a way and who dosen't will find an excuse.

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klan DOJAJA
Major._Spork
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Joined: 2007-02-08 15:58

Post by Major._Spork »

great job man... they look great.... ea's i would give a 1 out of 10 and this i would easily give a 12 out of 10... its perrty
"It's a war. You can kill your opponent however you please, as long as he's dead you're golden."

"I don't miss I just kill friendlies sometimes." - ]CIA[ memfisa

"Sometimes you've got to risk it to get the chocolate biscuit."
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