Engineer Skin/Model

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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Engineer Skin/Model

Post by ReadMenace »

None of this is new content; I did not create the skin nor the model, the following is all intellectual property of EA.
I have a deep seated hatred towards the USMC engineer model, always have. Right now I don't have enough time to get into skinning or modelling, so I tried my hand at some kit-bashing (?). I took one of the USMC skins and realized, "Hey, this would fit perfectly on that Rebel model from Special Forces." This is the end result. I like the look of it. Sorry for the bad SS, I couldn't get the bots to hold still for a shot, and then they started driving around in the technical while I was trying to get a good angle. The only issue I think it has is that the gloves did not line up 100%, so I think he might have MARPAT palms...
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Fenix16
Posts: 402
Joined: 2007-02-12 05:55

Post by Fenix16 »

I like it.
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Post by ReadMenace »

Fenix16 wrote:I like it.
Yes, now beating everyone else into submission..
Agent_Smith
Posts: 7
Joined: 2007-03-06 05:59

Post by Agent_Smith »

Cool, nice job. Need to see more screens please. Maybe some from the 1st person as well.
Keep it up!
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Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

But sadly, to remove his hat I believe you have to re-skin the whole thing :/
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Fenix16
Posts: 402
Joined: 2007-02-12 05:55

Post by Fenix16 »

Whats wrong with the hat (besides the whole "against USMC regulations" bit)?
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Post by ReadMenace »

Old ECWS watchcap was black; new one is Coyote.. Wouldn't be hard.

-REad

PS: Desert - This is Schaeferov.
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