the windows will be an alpha texture, not filled in like it is. i used the FFD tool to make the edges look a bit more wobbly.
You can go inside of it but im not sure if i have to make furniture or do it seperatly for a mapper to add.

its only 1190 triangles so far, im a bit of a perfectionist in moddeling, i don't think any poly's are being wasted.
based of this.







