General discussion of the Project Reality: BF2 modification.
bosco_
Retired PR Developer
Posts: 14620 Joined: 2006-12-17 19:04
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by bosco_ » 2007-03-08 19:00
IIRC Project Reality got the permission to use a 3rd-party ACUPAT skin.
My Question: When are we going to see it ingame? 0.6? 0.7?
(And before you bash me: The US Forces in PR are NOT the marines)
The thread can be locked after my question has been answered
Animalmother
Posts: 1201 Joined: 2006-03-26 03:31
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by Animalmother » 2007-03-08 20:40
I'd love to see the ACUs, we really got permission to use them from someone?
'[R-PUB wrote: MrD']the mortar is an extension of his penis and he 'ejaculates' rounds
El_Vikingo
Posts: 4877 Joined: 2006-11-27 01:50
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by El_Vikingo » 2007-03-08 21:08
ACUs? Please explain!
If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
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by Rhino » 2007-03-08 21:18
ACU = Armored Command Unit in Supreme Commander
Bob_Marley
Retired PR Developer
Posts: 7745 Joined: 2006-05-22 21:39
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by Bob_Marley » 2007-03-08 21:59
ACU - Looks silly and dosent work properly.
However, I like playing MEC, so US soldiers sticking out even more than usual is no bad thing!
And it will be nice to have both the USMC and US army in the mod.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
El_Vikingo
Posts: 4877 Joined: 2006-11-27 01:50
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by El_Vikingo » 2007-03-08 22:26
I think FCS are better!
If you are reading this dont stop, cause if you do, I'll kick you in the balls.
eggman
Retired PR Developer
Posts: 11721 Joined: 2005-12-27 04:52
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by eggman » 2007-03-08 23:27
Yeah will do Army in the future, right now we are working on getting the Marines equipment more accurate as well as modelling some US Army assets. There will be a couple of new things for Marines in v0.6, but no US Army and as a result no ACU.
I dunno when you'll see Army, but prolly v0.7 or v0.8 ??
[COLOR=#007700][COLOR=DarkGreen]C[COLOR=Olive]h e e
r s
!
e
g g [/COLOR][/COLOR][/COLOR]
Animalmother
Posts: 1201 Joined: 2006-03-26 03:31
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by Animalmother » 2007-03-08 23:51
'[R-DEV wrote: eggman']
I dunno when you'll see Army, but prolly v0.7 or v0.8 ??
you tell us
'[R-PUB wrote: MrD']the mortar is an extension of his penis and he 'ejaculates' rounds
[-doseph-]
Posts: 21 Joined: 2007-03-04 10:17
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by [-doseph-] » 2007-03-09 00:02
we are working on getting the Marines equipment more accurate as well as modelling some US Army assets.
I'd take this over uniforms any day.
'HAY guyz! Look at my junglz uniform! I'm totally blending in"
[WAW]TOTENKOPF
Posts: 66 Joined: 2006-12-17 03:29
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by [WAW]TOTENKOPF » 2007-03-09 00:06
ACUs are not made to blend in. Duh.
They are more of an intimidation factor.
Guerra wrote: Scoped and grenade launcher is absurd. That would be too heavy and impractical to carry into battle.
GeZe
Retired PR Developer
Posts: 3450 Joined: 2006-02-09 22:09
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by GeZe » 2007-03-09 00:42
For those wondering what the ACU looks like:
(sorry, this picture is necessary in every ACU thread
)
Skinwehr
Posts: 143 Joined: 2006-06-05 06:23
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by Skinwehr » 2007-03-09 02:21
OMG, You know, I have seen that picture a bunch of times but JUST now realized what it was I was looking at!
I have a few sets of ACUs. Would it be helpful to the Devs if I threw them on the scanner?
"A true warrior fights not because he hates what is in front of him; A true warrior fights because he loves what is behind him" -Saga
ReadMenace
Posts: 2567 Joined: 2007-01-16 20:05
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by ReadMenace » 2007-03-09 02:33
Skin: It might be helpful for doing the first person skins; but I think it would be more helpful if someone found a reliable way to generate large swaths of digital camo in Photoshop. Then again, I'm not a DEV
-REad
GeZe
Retired PR Developer
Posts: 3450 Joined: 2006-02-09 22:09
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by GeZe » 2007-03-09 02:35
They already have the skin.
ReadMenace
Posts: 2567 Joined: 2007-01-16 20:05
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by ReadMenace » 2007-03-09 03:27
And I went through all the trouble of producing counterfiet AUC
-REad
Skinwehr
Posts: 143 Joined: 2006-06-05 06:23
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by Skinwehr » 2007-03-09 03:36
"A true warrior fights not because he hates what is in front of him; A true warrior fights because he loves what is behind him" -Saga
ReadMenace
Posts: 2567 Joined: 2007-01-16 20:05
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by ReadMenace » 2007-03-09 03:48
If you look at the zoomed portion; it repeats itself too often IMHO.
-REad
I'll continue refining my AUC... I don't even know why.. I hate that stuff..
{9thInf}GunnyMeyer
Posts: 164 Joined: 2006-08-15 02:31
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by {9thInf}GunnyMeyer » 2007-03-09 03:58
Once ACUs go in I'm going to switch to OPFOR everytime the US Army comes into play. I dunno bout you guys but I choose life.
A-10Warthog
Posts: 1911 Joined: 2007-01-03 01:28
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by A-10Warthog » 2007-03-09 04:04
bosco wrote:
(And before you bash me: The US Forces in PR are NOT the marines)
The thread can be locked after my question has been answered
first () uhhh no pr is the usmc
2nd () ok
A-10, EX PR Tester, Moderator, Public Relations.
.
from [R-DEV]CodeRedFox: "Fixing bugs creates more bugs"