Command Humvee

Suggestions from our community members for PR:BF2. Read the stickies before posting.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

Michael_Denmark wrote:Why only stay as wreck? I mean, any team letting the enemy special ops through to the CCV should suffer big time. The vehicle could then spawn again in maybe after 10 minutes. In all that time the team would be handicapped.
Agreed on the suffering part. If the CCV is destroyed, it should feel like a big "oh, shite, no!" to all players on that team.

But if the team stays handicapped for 10 minutes.. what should the commander do in the mean time? Can he still do stuff? (I sure hope so, wouldn't be fun being commander otherwise :o )
Image
Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Post by Michael_Denmark »

Well maybe he could still services the squads with arty and supply and VOIP, although the accuracy of these resources should be heavily decreased.

Also a map with a grid should still be accessible but not the zoom and the point an order function on the map.

NB: I have no idea if this is possible to do with the engine.
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

ImageImage
We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
DJJ-Terror
Posts: 671
Joined: 2006-06-14 21:51

Post by DJJ-Terror »

AfterDune wrote:Agreed on the suffering part. If the CCV is destroyed, it should feel like a big "oh, shite, no!" to all players on that team.

But if the team stays handicapped for 10 minutes.. what should the commander do in the mean time?
Exactly !

In that time commander and engs are involved in rescuing and repairing CCV.

During that time theres no air/armour respawning, no arty, no supply drops no coordinated attacks, no overhead camera, no UAV (if we will have one ingame) etc...

Troops on ground shud really get crippled and function only on primary squad basis...
Who want to get things done will find a way and who dosen't will find an excuse.

Image

klan DOJAJA
Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Post by Michael_Denmark »

Maybe the loss of the CCV would also include no mini map indicators telling friend from foe?
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

ImageImage
We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
DJJ-Terror
Posts: 671
Joined: 2006-06-14 21:51

Post by DJJ-Terror »

why not, if it's possible...
Who want to get things done will find a way and who dosen't will find an excuse.

Image

klan DOJAJA
Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Post by Michael_Denmark »

Just not sure i guess... maybe the challenge is too hard for the community as a whole? Maybe it would create more frustrations than the opposite?


:? : Btw is there a word in the English langue for the opposite of frustration?
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

ImageImage
We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

*kick*

And: I think 'satisfaction' is the opposite of frustration.
Image
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Post by General_J0k3r »

excitement maybe?
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

Btw, devs, regarding this topic, is something like this even possible?
Or are you gonna give us the oh-so-familiar " ;) "?

:D
Image
Post Reply

Return to “PR:BF2 Suggestions”