Grenades for SF
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zizler
- Posts: 71
- Joined: 2006-07-24 16:00
Grenades for SF
The SF kit with its M4, which is perfect since .5, and pistol is a good combat force. I love running a head of the squad killing enemies that might attack my squad. The only thing I'm really missing are the grenades. For example: You know there are at least 2 enemy troops in that bunker, you then really miss those grenades. IRL most SF operators have grenades with them. Maybe loose a smoke grenade for 2 frags.
BTW can't wait for .6, how long until the release, 1,2 months?
PS If I'm correct this is the first post regarding this if not feel free to delete it.
BTW can't wait for .6, how long until the release, 1,2 months?
PS If I'm correct this is the first post regarding this if not feel free to delete it.

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Wasteland
- Posts: 4611
- Joined: 2006-11-07 04:44
No way. You shouldn't be using the SF kit to run around and pwn. Even if you can justify it as teamwork. It's for special operations. In other words, mostly demolitions. It's not for just being the uber-leet combat kit with little squad support value.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
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Soulja
- Posts: 611
- Joined: 2006-10-09 20:50
JP*wasteland.soldier wrote:No way. You shouldn't be using the SF kit to run around and pwn. Even if you can justify it as teamwork. It's for special operations. In other words, mostly demolitions. It's not for just being the uber-leet combat kit with little squad support value.
I agree. As for the nades for the SF kit, Let me think.......
F*CK NO! The class is overused as it is. It's ok as it is.
In Game Name: Linelor
X-Fire User: ogikarma
X-Fire User: ogikarma
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Deadmonkiefart
- Posts: 632
- Joined: 2007-02-06 04:33
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hoc_xfirestormx
- Posts: 464
- Joined: 2007-02-15 23:11
maybe on mec, but on usmc everyone is crazy about spec ops. i always go medic and then wonder why no one wants to pick up my kit to revive me after i revived them... oh yeah, theyre all spec ops and wont give up their kit.Deadmonkiefart wrote:It is not overused at all. If you are on a 64 man server on the USMC, then you may have 2-5 special opps. If you are on a 64 man server on any team but USMC, then you may have 1-3 special opps. This is depending on the map, but I find special forces kinda underused now.
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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
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Deadmonkiefart
- Posts: 632
- Joined: 2007-02-06 04:33
Nah, they are just too selfish. Unless they are in my squad and I ask them over VOIP, no one ever takes my kit and tries to revive me.hoc_xfirestormx wrote:maybe on mec, but on usmc everyone is crazy about spec ops. i always go medic and then wonder why no one wants to pick up my kit to revive me after i revived them... oh yeah, theyre all spec ops and wont give up their kit.
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causticbeat
- Posts: 1070
- Joined: 2006-07-27 06:02
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
we removed the nades from the kit so that kit would have to rely on his squad for that kidna support, you should be working with them as a team and not running off ahead.
then for exsample you can say over VOIP "grendier, there is a buch of guys in that bunker shuve a nade in it" and boom, thats teamwork
then for exsample you can say over VOIP "grendier, there is a buch of guys in that bunker shuve a nade in it" and boom, thats teamwork
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hobbs
- Posts: 56
- Joined: 2006-11-13 11:31
'[R-DEV wrote:Rhino']we removed the nades from the kit so that kit would have to rely on his squad for that kidna support, you should be working with them as a team and not running off ahead.
then for exsample you can say over VOIP "grendier, there is a buch of guys in that bunker shuve a nade in it" and boom, thats teamwork![]()
PR in a nutshell .... Spot on Rhino!
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.:iGi:.NinjaJedi
- Posts: 435
- Joined: 2006-05-29 09:50
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Mongolian_dude
- Retired PR Developer
- Posts: 6088
- Joined: 2006-10-22 22:24
Smoke nades were put there so you would work with your squad. This way, he now isnt this crazy UBER assault class but does work nicely as a point man, NOT a lone wolf. Just because you mean VOIP dont mean you cant be a lone wolf 
...mongol...
...mongol...
Military lawyers engaged in fierce legal action.
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Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
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00SoldierofFortune00
- Posts: 2944
- Joined: 2006-02-28 01:08
I agree. And I always have at least 2 idiots who go spec ops on my squad and I have to tell them to switch because it doesn't help out the squad whatsoever. They just want the uber gun.hoc_xfirestormx wrote:maybe on mec, but on usmc everyone is crazy about spec ops. i always go medic and then wonder why no one wants to pick up my kit to revive me after i revived them... oh yeah, theyre all spec ops and wont give up their kit.
"Push the Envelope, Watch It Bend"
Tool ~ Lateralus
Tool ~ Lateralus
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TII
- Posts: 185
- Joined: 2005-12-13 21:12
Personally, I would like to see every class have at least one frag grenade. It's frustrating when the only ones that do are Rifleman and Rifleman AP (which no ones plays anyway), unless you get the officer kit. I usually play as grenadier and a lot of time things get to close or there is someone on a roof and the 203 can't be used. I also used to love playing as medic, but now it is not a very fun kit to play IMO(don't see as many meds in general anymore either). People go down easily and it takes a long time to heal them up, and you only get 4 mags for your rifle. And finding someone to get ammo from is near impossible, I've shouted at guys in my own squad to give me some ammo, but often they don't have VOIP and the voice over text is no longer displayed.
I think some of the spec ops whoring could be lessoned if another class, like the Medic or Engineer were given the M4. Plus it suits their play style more in that they are generally engaged while trying to accomplish a certain task at close range.
I think some of the spec ops whoring could be lessoned if another class, like the Medic or Engineer were given the M4. Plus it suits their play style more in that they are generally engaged while trying to accomplish a certain task at close range.
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Jedimushroom
- Posts: 1130
- Joined: 2006-07-18 19:03
Seriously, WTF is the point of the AP rifleman?
That class needs to be replaced by one that actually has a role that someone can be bothered to fill out.
How about a... um...... RUN
That class needs to be replaced by one that actually has a role that someone can be bothered to fill out.
How about a... um...... RUN

"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
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Arnoldio_SLO
- Posts: 34
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Maverick--113
- Posts: 125
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Bodybag2224
- Posts: 210
- Joined: 2006-11-28 01:49
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ArmedDrunk&Angry
- Posts: 6945
- Joined: 2006-07-14 07:10
Put it this way, whenever I wipe out an entire squad single handedly it's an all spec ops squad w/ no medic.
Spec-Op was the sexy class in nilla so newer players gravitate towards it.
I would vote for a suppressed weapon with nerfed damage and 2 maybe 3 mags and more explosives.
Right now if I want to do Spec op stuff I use the combat engineer.
SLAMS suck
Spec-Op was the sexy class in nilla so newer players gravitate towards it.
I would vote for a suppressed weapon with nerfed damage and 2 maybe 3 mags and more explosives.
Right now if I want to do Spec op stuff I use the combat engineer.
SLAMS suck
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.



