QFT as a t62 tanker'[R-PUB wrote:Viper5']on a sidenote out of pity, never go Heavy AT as USMC on Basrah.
We have to deal with slow reload time, and hiding under arches most of the game in fear of A 10 until one gets smart and comes in from the west
Another great post Terranova.Terranova wrote:The reason Light AT is becoming limited is because players seem to always respawn with it after being owned by enemy armor. I personally like the idea of limiting the class, though I would prefer 6 to 8 of them be available to the teams. 4 seems a little too low, and would probably be hard to come by when needed in alot of cases.
I think in another sense, it would create much more realistic scenarios. Enemy APC spots your squad, and you become pinned down. If you didn't have someone take Light or Heavy AT in the first place, you'll be requesting support from friendlies or manuvering away from the enemy vehicle. Otherwise, the SL would have his 3 dead squadmates all spawn with AT, which is really sort of whacky.
Not to mention the fact that players were using the darn things on just about everything. On alot of maps with transport helos (Muttrah for example) you can't land or circle an area without being hit by some form of light AT. You can't last 2 seconds using the .50s on jeeps without a rocket taking you out. Bleh, and the list goes on.
'[R-PUB wrote:Viper5']on a sidenote out of pity, never go Heavy AT as USMC on Basrah.
Leaning more toward sim gameplay, I would like this to be the ethos of the devs.'[R-DEV wrote:fuzzhead']
... you are pressing the limit to the amount of stuff being supported at a platoon level.

did you see the pf 89 ? only weight 3.5 kg and is very small , AT soldiers carry minimum 2 and his type-95 , AT4 weight 7.8 kg and is bigg , thats why amricn soldiers carry only one'[R-DEV wrote:fuzzhead']have you tried carrying 2 rocket launchers and a rifle before "Sneak Attack"?
i have, and guess what, its simply not feasible in battlefield conditions, so realistically speaking I would really not want to arbitrarily give the light AT 2 rounds "just because".
We look into changes to light AT, there are many factors that we got to look at...