Insurgent RPGs (not about accuracy)
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Soulis6
- Posts: 452
- Joined: 2007-02-17 12:31
Insurgent RPGs (not about accuracy)
Since the insurgents are supposed to be using old/crappy weapons, how about a small chance of a dud whenever you fire the RPGs? Most people will probably hate the idea but how about every time you pull the trigger (say 5%) your RPG will fire off but not explode on the target or possibly even explode unfired killing you.
Just a thought
Just a thought
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El_Vikingo
- Posts: 4877
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Soulis6
- Posts: 452
- Joined: 2007-02-17 12:31
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
If the deviation is fixed the nwhy not, give them a chance to fight, instead of eating 12 rockets!
Last edited by Mongolian_dude on 2007-03-21 17:56, edited 1 time in total.

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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Expendable Grunt
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LeadMagnet
- Retired PR Developer
- Posts: 1372
- Joined: 2007-02-09 20:11
RPG-7's have a surprisingly long shelf life. Just like most soviet small arms they're extremely rugged. There have even been tales of Viet Cong weapons caches being discovered and the rounds still worked.
To do this to the game in addition to the already random deviation (also unrealistic) would be a complete farce to the class.
To do this to the game in addition to the already random deviation (also unrealistic) would be a complete farce to the class.
“Without Warning, Sans Remorse”
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Wasteland
- Posts: 4611
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Well currently everyone's going RPG. It's getting whored even more than spec ops. And God save you if you should need a medic while insurgent.El_Vikingo wrote:I would hate the idea, cause with the **** deviation and the duds they would become useless, unless its at point blank.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
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SethLive!
- Posts: 1582
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I like that though, insurgents should generally be insurgent or RPG gunner. right now i think too many insurgents are spec ops (being fixed for .6) and war vet (not being fixed for .6)JP*wasteland.soldier wrote:Well currently everyone's going RPG. It's getting whored even more than spec ops. And God save you if you should need a medic while insurgent.
irl insurgents have lots of rpgs handy, they are cheap and plentiful. I know a guy who served in iraq for several months as a marine chaplain body guard. he said he found hundred of these rockets in insurgent ammo dumps.
Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq
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Wasteland
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I don't see that many war vets. And I really doubt that there's more guys walking around with RPGs than there are walking around with AKs IRL.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
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little_dster
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Sneak Attack
- Posts: 574
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Whenever I play vanilla, theres always an engineer mining the streets, taking out the enemy armor...what happened to them in PR? All I hear is RPG, RPG...lolGuerra wrote:I think that RPG shouldn't be limited for insurgents. Light AT for everyone could be.
However, this would lead to serious vehicle domination. APCs and Tanks are already pretty brutal against infantry with their zoom.
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Jeeves
- Posts: 65
- Joined: 2005-08-25 18:01
yeah, I wish there was a way to hide landmines and ieds better. If only there was more trash and debrie on the roads.Guerra wrote:Landmines are so visible. Also, idiot teammates always run over them. Once you put down land mines, it should show up on the minimap, so if you're driving fast you have more warning.
But then again there is nothing like being a .50 gunner on a humvee; seeing the IED and trying to scream to the driver before he drives over it just to go boom mid sentence.





