New Artillery Mission

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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SignalSgt
Posts: 2
Joined: 2007-02-06 22:32

New Artillery Mission

Post by SignalSgt »

Would it be possible to code Artillery missions from HE rounds to Smoke?

https://picac2cs9.pica.army.mil/Convent ... yAmmo.aspx

Give SL one more tool to assault a fortified posistion.
Aljen
Posts: 399
Joined: 2006-11-14 14:48

Post by Aljen »

Welcome in the forum SignalSgt!

I am sure this idea was proposed numerous times on this forum.
And it is a definitely a nice idea and I believe everyone would love it to see it in game.
Truth needs no law to enforce it
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

1, 2, 3, 4, 5.....*breathe out* *breathe in*

Please use the search function, I'm sure it has popped up more than 10 times in the forums.

Thank you.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

Smoke has been discussed. The devs have rated it as a low priority and they find arty modifications quite difficult.

Please ignore the "SEARCH!" and "Lock this topic" guys. Only R-MODs are in charge of forum conduct, not random individuals.

Glad I could help! :)
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

Clypp here is right, we're in charge. Please use the search function next time, you'll probably find an answer. Locked.
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