How about

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

How about

Post by halvor1 »

How about a blast effect if you are standing behind a tank when it shoots or right next to it you get like a beeping sound i hope this suggestion will get taken seriously. By the way iam new on this forum ;)
Blackhawk 5
Posts: 1607
Joined: 2006-08-25 02:23

Post by Blackhawk 5 »

not to mention artillery also
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Post by halvor1 »

yeah also from rpg or misslies but only if you stand next to it or behind it.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

There are already blast effects when you stand next to a tank, but not on RPGs or anything like that. Did you try the mod?

And I don't understand the beeping sound. What beeping sound? why would you want a beeping sound when standing next to a shooting tank?
Image

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Post by halvor1 »

beeping its like when you hear a very loud voice or and explosion you somtimes get a beeping sound like beeeeeeeeeeeeeeeeeeeep. :lol: Do you udnerstand now?
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

halvor2 wrote:beeping its like when you hear a very loud voice or and explosion beeping sound like you somtimes get a e beeeeeeeeeeeeeeeeeeeep. :lol: Do you udnerstand now?
LMAO, sorry but I still don't understand.
Try to explain with out using the word BEEEEp, that usually helps.
Image

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

its a TIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
Blackhawk 5
Posts: 1607
Joined: 2006-08-25 02:23

Post by Blackhawk 5 »

a high pitch ringing in your ears after an explosion, ive had this on other games like FEAR and Swat 4
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

OH!!, tinnitus?!
Image

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Raniak
Posts: 968
Joined: 2007-01-25 01:31

Post by Raniak »

El_Vikingo wrote:OH!!, tinnitus?!
The way I understand it, it's what he is talking about...
ImageImage
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

We already have that in Bf2..unless they removed it from PR?
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

We already have that tinnitus effect. Infact, I don't think that BF2v had it.

(I wouldn't know as I can't remember!)
Image

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Raniak
Posts: 968
Joined: 2007-01-25 01:31

Post by Raniak »

El_Vikingo wrote:We already have that tinnitus effect. Infact, I don't think that BF2v had it.

(I wouldn't know as I can't remember!)
When a grenade explode near you in BF2v you have a "tinnitus effect" and your screen blur...
ImageImage
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Post by halvor1 »

I mean from a rpg or a missile if you are right next to it maybe 5 feets away or some.
example look at this soldier but this is another problem we dont have in Project Reality http://www.liveleak.com/view?i=16b_1174708176

I dont think the engine to bf2 can manage to do this though it would be pretty cool :)
$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Post by $kelet0r »

the tinnitus effect is very weak in PRM though
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Post by halvor1 »

So is there any possiblites that the project reality team can make this beeping sound or tinnus effect from a blast from a rpg or misslie? :p
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

It's already in vBF2....... at least my version.
Image
Blackhawk 5
Posts: 1607
Joined: 2006-08-25 02:23

Post by Blackhawk 5 »

in vbf2 you get it along with the annoying heartbeat sounds, in pr, you just cough and cough and cough...
[T]Terranova7
Posts: 1073
Joined: 2005-06-19 20:28

Post by [T]Terranova7 »

The BF2 "Shell Shock" sucks though. It hardly does much to distort your vison and hearing. It should last alot longer than 3 seconds, and it should be alot more annoying.
USAF-Marshall
Posts: 153
Joined: 2005-11-15 04:52

Post by USAF-Marshall »

halvor2 wrote:I mean from a rpg or a missile if you are right next to it maybe 5 feets away or some.
example look at this soldier but this is another problem we dont have in Project Reality http://www.liveleak.com/view?i=16b_1174708176

I dont think the engine to bf2 can manage to do this though it would be pretty cool :)
lol, 11C's.... May be Infantry but never an 11B!
10th Mountain Division
Ft. Drum, NY
1-87 Inf LI Bn
Climb to Glory
Post Reply

Return to “PR:BF2 Suggestions”