more rpgs for insurgents

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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

more rpgs for insurgents

Post by charliegrs »

i love playing as an insurgent rpg gunner but my only problem is is that you only get to fire 2 rpgs before you gotta scramble to find some ammo. i know that in real life insurgents often carry more than 2 in that backpack they use to carry rpgs. i think it would be better to have something more like 3 or 4, especially considering thats your only real weapon {pistol not worth much except extremely close shooting} and if not more rpgs, how about atleast a small carbine like an AK47SU. something to defend yourself why you run 50 miles to get more rpgs.

great mod one of the best ive ever played thanks alot PR team
77SiCaRiO77
Retired PR Developer
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Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

3 rounds woul be enough .

and i like the smg suggestion too
Raniak
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Joined: 2007-01-25 01:31

Post by Raniak »

If I refer to picture on the interweb, most "insurgents" carry only one RPG
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Except this guys who carry 3 but everyone know he is crazy, no one carry more than one :p
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77SiCaRiO77
Retired PR Developer
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Post by 77SiCaRiO77 »

they aret fighting ...
Raniak
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Post by Raniak »

77SiCaRiO77 wrote:they aret fighting ...
shh, you will make them cry :(
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youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

Hmm, instead of the AK47SU, how about they have the Bizon PP-19... AK47SU with an RPG sounds too "uber", if you know what I mean... Bizon SMG seems to fit well with the RPG...
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

Hahaha. Sorry, but insurgents probably won't be getting more RPGs. The RPG gunner is way overused as it is. Let's say that you waste both your RPGs on single infantry and then get killed before you can find more ammo. You've still got a pretty easy 2:1 KDR.

The RPG gunner is overpowered ATM. If you don't know where the ammo dumps are (there's a map in the wiki-guide.... you... *have* read the wiki -guide... haven't you?) then make sure you've got a policeman in your squad.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
Wasteland
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Joined: 2006-11-07 04:44

Post by Wasteland »

Raniak wrote:shh, you will make them cry :(
LMAO.

For shame Sicario, for shame.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
workingrobbie
Posts: 188
Joined: 2007-02-22 23:45

Post by workingrobbie »

Just get the pistol fixed so it'll kill something, then I'll be happier.
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El_Vikingo wrote:I understand you're new to the forums... so your "Castle Fortress" would be just...(how can I say this without getting banned...?) not good?
Sneak Attack
Posts: 574
Joined: 2006-12-31 00:14

Post by Sneak Attack »

JP*wasteland.soldier wrote:Hahaha. Sorry, but insurgents probably won't be getting more RPGs. The RPG gunner is way overused as it is. Let's say that you waste both your RPGs on single infantry and then get killed before you can find more ammo. You've still got a pretty easy 2:1 KDR.

The RPG gunner is overpowered ATM.

which makes perfect sense, it kills more people in iraq then normal guns do. (IEDs dont count)
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IronTaxi
Retired PR Developer
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Post by IronTaxi »

i would sayif anything we will see LESS rpgs....they have way to many as wasteland said...insurgents are way too powerful ATM
Raniak
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Joined: 2007-01-25 01:31

Post by Raniak »

'[R-DEV wrote:IronTaxi']i would sayif anything we will see LESS rpgs....they have way to many as wasteland said...insurgents are way too powerful ATM
Give them slingshots and rock !
And bicycle as vehicles ! :lol:
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Wasteland
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Joined: 2006-11-07 04:44

Post by Wasteland »

Sneak Attack wrote:which makes perfect sense, it kills more people in iraq then normal guns do. (IEDs dont count)
Not really. Most engagements in Iraq are small scale ambushes, not full on assaults in cities cleared of civilians.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

Raniak wrote:Give them slingshots and rock !
And bicycle as vehicles ! :lol:
Don't worry, they're getting rocks :)
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
Raniak
Posts: 968
Joined: 2007-01-25 01:31

Post by Raniak »

JP*wasteland.soldier wrote:Don't worry, they're getting rocks :)
I know, but I'm talking about insurgents, not civilians :p
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77SiCaRiO77
Retired PR Developer
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Post by 77SiCaRiO77 »

JP*wasteland.soldier wrote:LMAO.

For shame Sicario, for shame.
:? :

maybe add an ak47 to the rpg gunner and only one round of rpg (like a light AT) and just put the "heavy rpg" (with 3 rounds of rpg and one smg?)like a pickupable kit arround the map
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

If their gonna get a new side arm surely it should be some sort of Uzi or automatic pistol at the most. The things no TOW missile but I bet it isn't light...

Plus anyway there should be someone covering these Iron tube wielding soldiers from attacks from the Capitalist Pig Dogs in the first place.
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Post by Dunehunter »

If they can't get more missiles, maybe tone down the deviation a tiny bit? It's really annoying missing an APC with two rockets while you can almost walk up to it and touch it ;)
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

just make two diferent class , one light at (ak and one rpg7) and heavy at (smg/pistol and 3 rounds of rpg[maybe woth diferent warheads , like doubleheat, fragmentation etc])
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Add a third RPG to the INS AT kit...since it carries one in the tube and two in the backpack...at least it looks like, he should carry two in the back pack...
And replace the pistol with an Uzi, or the MP7, 2x40 bullets.
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