More realistic proportionality for the Western forces

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puglous
Posts: 274
Joined: 2007-02-21 03:52

More realistic proportionality for the Western forces

Post by puglous »

No doubt I'm going to catch heat for this, but:

I noticed there are about the same number of maps involving the US and British forces.
Yes, yes, I know you're sick of playing as an American, but the lack of realistic proportionality bugs me a bit. America's population is larger than Britian's, so it seems logical they would fight more battles. Plus, it seems a bit odd that the Eastern forces have the Middle Eastern Coalition instead of a single Middle Eastern nation (like Iraq or Iran), while the Western forces have the British army instead of a European Union.

Please don't hurt me.
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Dyer |3-5|
Posts: 234
Joined: 2007-03-08 17:41

Post by Dyer |3-5| »

I've always thought that having the MEC, which is a FAKE army, in a REALITY based mod was a little odd.
puglous
Posts: 274
Joined: 2007-02-21 03:52

Post by puglous »

Yeah...then again, it does make it a little more believable that the opposing sides are evenly matched.
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Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

Not if the war is totaly unconnected to the United States for a period of time, for you know, the war could have started in 2005, with the Brits fighting both the MEC, PLA and insurgents up until 2008, until the US join in, but the war finishes in 2009, so the Brits spend over 4 times aslong fighting, and therefore possibly fight 4 times as many battles!

YOu ever think of that one! AY

POint sort of made, it does not really matter i think. Personaly i only care about having new equipement because the BF2 engine is so limited, many tactical features like bigger squads, better order system, physics, larger map sizes cannot be included, so extra extra equipement has to make up for gaps in terms of fun!

And, this applies to number of maps for each side aswell, the more variety the better - plain and simple really.


What you suggested woudl niether increase realism (READ ORGINAL PARA) or increase fun (READ 2nd and 3rd PARA).
puglous
Posts: 274
Joined: 2007-02-21 03:52

Post by puglous »

And what if the inverse is true?

Even if the mods excuse it this way, I find it hard to believe Britian, if it were completely alone, could last very long fighting against the MEC and PLA at the same time, and I'm sure plenty of other people do, whether or not they admit it.
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eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

It's a game and this is an inane thread, sorry.
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puglous
Posts: 274
Joined: 2007-02-21 03:52

Post by puglous »

My god. In a reality mod, the devs are using the "its a game excuse"?

I should have known the community wouldn't be mature enough to handle this.
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Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

But does this affect gameplay actually?



Yes and in a bad way, less variety....repeats self, so just NO, just leave it out and go make your self a nice cupper.
puglous
Posts: 274
Joined: 2007-02-21 03:52

Post by puglous »

No, but does using real-life factions, like the Taliban, affect the gameplay? Or, let's step outside Project Reality for a mintue: does having the MEC speak Arabic affect the gameplay?

EDIT: And variety? Why not add in a Tiawanese army? I never said we needed more USMC maps, just fewer British maps in relation, or a larger faction, like the European Union.
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eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

inane + insult = locked
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