and i hope that aint the EA onecausticbeat wrote:i love that c2 more and more every time i see it
Project Reality has more players than AF and EF combined!
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Ghostrider
- Retired PR Developer
- Posts: 2585
- Joined: 2006-01-04 02:56
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saxojon
- Posts: 66
- Joined: 2007-02-26 16:01
To me the obvious answer is: Well of course!!
Many people want to escape bunny jumping, nade jerk fests, having to insert entire clips onto peoples head before they die and all the other arcade shit the original (and followed with most mods) first brought to BF2. Many people want to fight it out as it should be done. Mods that just give a cosmetic difference from vBF2 aint that interesting, hence the number of ppl trying out this mod.
Many people want to escape bunny jumping, nade jerk fests, having to insert entire clips onto peoples head before they die and all the other arcade shit the original (and followed with most mods) first brought to BF2. Many people want to fight it out as it should be done. Mods that just give a cosmetic difference from vBF2 aint that interesting, hence the number of ppl trying out this mod.
98% of the internet population has a Myspace. If you're part of the 2% that isn't an emo *******, copy and paste this into your sig.
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Randleman5102
- Posts: 945
- Joined: 2006-08-05 00:04
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Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
Yeah, here is some other good news.
http://www.game-monitor.com/search.php? ... rder=grank
A PROS PR server is ranked really good (19th) out of all the BF2 servers.
I have been monitering this for some time. The best TG has done is 18th.
Die vBF2, die.
Go PR.
http://www.game-monitor.com/search.php? ... rder=grank
A PROS PR server is ranked really good (19th) out of all the BF2 servers.
I have been monitering this for some time. The best TG has done is 18th.
Die vBF2, die.
Go PR.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
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workingrobbie
- Posts: 188
- Joined: 2007-02-22 23:45
Umm... yes PR kicks anything that EA has spewed out in the bf2 franchise, but I think we're being too harsh on EA/DICE and we've got to give them a liiiittttle credit for creating bf2 in the first place. Not too much though. Just a little 
El_Vikingo wrote:I understand you're new to the forums... so your "Castle Fortress" would be just...(how can I say this without getting banned...?) not good?
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Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
workingrobbie wrote:Umm... yes PR kicks anything that EA has spewed out in the bf2 franchise, but I think we're being too harsh on EA/DICE and we've got to give them a liiiittttle credit for creating bf2 in the first place. Not too much though. Just a little![]()
Agreed.
The ironic thing is, when PR 1.0 comes out it is going to be so awsome that people will buy the orginal game. Dice and EA are going to make even more money when this happens.
Hopefully, they will learn from this and make their next BF game able to mod better. Not that these devs are struggling with the current BF game.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
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Ghostrider
- Retired PR Developer
- Posts: 2585
- Joined: 2006-01-04 02:56
Well, of course. They made the foundation for PRM and gave official mod support to make this happen. As for how much support...I'll just end it thereworkingrobbie wrote:I think we're being too harsh on EA/DICE and we've got to give them a liiiittttle credit for creating bf2 in the first place.
-Ghost
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Altimaden
- Posts: 54
- Joined: 2006-03-26 08:39
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puglous
- Posts: 274
- Joined: 2007-02-21 03:52
NEVER! We must bash the very corporation we buy games from and who gave us permission to use content from those two expansions for this mod! Else we will have no other accomplishments to justify the oxygen we suck in to maintain our bodiesI think we're being too harsh on EA/DICE and we've got to give them a liiiittttle credit for creating bf2 in the first place.
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Michael_Denmark
- Posts: 2196
- Joined: 2006-07-10 09:07
Agreed.I think we're being too harsh on EA/DICE and we've got to give them a liiiittttle credit for creating bf2 in the first place.
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.
However, in regard to EA, these guys never took the initiative.





