Like said allready, at the ranges used in RM, in real life a tank wouldn't ever miss with the fire control system, nor would there be any noticable drop. Can't they just make the tank guns, you hit where you aim? I mean tankgrenades travel at mach 4 or something, at ranges under 1k you basicly aim where you want to hit and traveltime would barely be noticable. And deviation?? ... man todays tanks barely have any at huge ranges. Gunstabalizing would be nice aswell, cause now shooting while on the move while on an uneven terrain is allmost impossible.
Also in reallife the tankguns have a system where they put the smoke in a chamber for a short moment after firing, so the gunner can actually see if he scored a hit, this would be nice ingame aswell. Cause now, you just can't see shit
Anyway this is getting offtopic I guess, the man wanted a tutorial !!!