How much longer do you see yourself sticking with PR?
-
Randleman5102
- Posts: 945
- Joined: 2006-08-05 00:04
-
AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
-
ubiquitous
- Posts: 115
- Joined: 2007-03-02 21:53
-
causticbeat
- Posts: 1070
- Joined: 2006-07-27 06:02
-
Fat Zombie
- Posts: 54
- Joined: 2007-03-28 20:44
-
AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
If the mod keeps up with different engines etc I don't see why it would be unreasonable for it to last a very long time.
I think people saying 'until quakewars comes out' is stupider though. They are gonna be a tiny little bit different right?...
*EDIT* You guys better start working on a UE3 version of PR as soon as it comes out otherwise I'm going on strike! Who's with me?!
I think people saying 'until quakewars comes out' is stupider though. They are gonna be a tiny little bit different right?...
*EDIT* You guys better start working on a UE3 version of PR as soon as it comes out otherwise I'm going on strike! Who's with me?!
Last edited by AnRK on 2007-03-29 14:25, edited 1 time in total.
-
El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
-
Wasteland
- Posts: 4611
- Joined: 2006-11-07 04:44
HAHAHAHA. Yeah sure bud. Enjoy rehab.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
-
Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
El_Vikingo wrote:I'll play until "basic" Hardware can play albasrah with 1250 metres View distance at 2560x1280 everything on ultra with 150 FPS, and 0 ping.
hhmmm.
I never thought of this.
With time, when the servers can handle it, and players machines can handle it, I guess we will be able to play at settings close to this with 32 vs 32.
Most Intriguing.
So I guess, it is not so much the BF2 engine that is hurting the realism on seeing far distances, it is the fact that most players do not have the sick awsome machine to really push the envolope. Hence, why Al Bas changded its distance with .5 from .4.
hhmmm, most Intriguing
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm







