SQD Leader to SQD Leader VOIP

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Komsomol
Posts: 18
Joined: 2007-03-30 01:12

SQD Leader to SQD Leader VOIP

Post by Komsomol »

Sorry I searched for this specific function but could not find it. So if this was mentioned before accept my apologies.

The squad dynamic is currently broken in PR, this is mostly due to how it was implemented from BF2.

While it's good that we have a Commander to Squad Leader to Grunt communication what is really lacking is a SQD leader to SQD leader VOIP function.

While yes many will say blah blah this is rectified via a commander, see how often it is you have a commander leading that actually spots RPs, enemy movements or support to the SQD in terms of oversight. Other voice programs out of the game can help but thats strictly in clan or friends playing, in-game functionality will mean PUB servers become that much better.

How often is it in EJOD desert that two squads constantly try to capture the same point (leaving another to be re-captured or something) when it's better if both just went for separate objectives. One to West and one to East. And both pressed up to Gardens? This happens so often now in the game it's becoming really annoying, and usually there is no commander to take charge. If VOIP between SQD leaders existed the option could be discussed.

And before you mention it NO one pays attention to team chat.

Other then that this an amazing modification but needs more people to play that understand tactics.
GeZe
Retired PR Developer
Posts: 3450
Joined: 2006-02-09 22:09

Post by GeZe »

VOIP is hardcoded, sorry.

Also, this has been brought up many times.

On the 1st page of the suggestion page there is a locked thread about it.
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

Didn't this come up just this morning?
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

hardcoded.

looking to make the CMDR role more interesting and appealing so there is a relay there from SL to SL. I think squad to squad co-ordination, via the commander for those teams that want it, will make a huge difference over rounds played with no commander.

And uh......... if you dont have a commander in v0.6 yer gonna be fecked.
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Komsomol
Posts: 18
Joined: 2007-03-30 01:12

Post by Komsomol »

Sorry, it may be on the first locked theard but you have to read the entire thread to get to it.

I didn't mean to spam. Thanks for all the great work guys. Only reason I have BF2 on my PC now.
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