Weapon Stats
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PRC_Heavy_Z
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Weapon Stats
It would be excellent if the devs could post the weapon stats such as damage/recoil/deviation (official numbers and "evidence") somewhere.
P.S. if the weapon stats are already in the BF2 directory, please tell me where, I'm not exactly savvy with this stuff.
THANKS
P.S. if the weapon stats are already in the BF2 directory, please tell me where, I'm not exactly savvy with this stuff.
THANKS
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El_Vikingo
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Expendable Grunt
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Bob_Marley
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To give you a rough idea (please note, this excludes the ammunition used in sniper and DM rifles):
7.62x51mm - 2 shots to both armoured and unarmoured targets
7.62x39mm - 2 shots to unarmoued, 3 to armoured
5.56x45mm - 3-4 to unarmoured, 4-5 to armoured
5.8x42mm - more or less the same as 5.56
7.62x51mm - 2 shots to both armoured and unarmoured targets
7.62x39mm - 2 shots to unarmoued, 3 to armoured
5.56x45mm - 3-4 to unarmoured, 4-5 to armoured
5.8x42mm - more or less the same as 5.56
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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El_Vikingo
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PRC_Heavy_Z
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I don't think you guys understood what I meant, what I meant was the damage data/recoil stuff like this:
http://wiki.bf2s.com/weapons/comparison
http://wiki.bf2s.com/weapons/comparison
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Mongolian_dude
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7.62 is 1shot to unarmoured to kill, if in torso/head.Bob_Marley wrote:To give you a rough idea (please note, this excludes the ammunition used in sniper and DM rifles):
7.62x51mm - 2 shots to both armoured and unarmoured targets
7.62x39mm - 2 shots to unarmoued, 3 to armoured
5.56x45mm - 3-4 to unarmoured, 4-5 to armoured
5.8x42mm - more or less the same as 5.56
...mongol...
Military lawyers engaged in fierce legal action.
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Bob_Marley
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Its effectivly a 1 shot kill, as it gives them the Jimmi Hendrix effect and after about a second and a half they die of blood loss, but its not an instant kill (atleast in my experience)
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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El_Vikingo
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Bob_Marley wrote:Its effectivly a 1 shot kill, as it gives them the Jimmi Hendrix effect and after about a second and a half they die of blood loss, but its not an instant kill (atleast in my experience)
I thought it was the Bob Marley effect?

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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Bob_Marley
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Quite possibly.El_Vikingo wrote:I thought it was the Bob Marley effect?
the Bob_Marley effect would cause thier vision to turn to a text book about fire arms!
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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Reyals
- Posts: 56
- Joined: 2007-04-03 14:15
Doesn't it matter what weapon is shooting it? (Not sure why it would in real life (ignoring the small barrel length differences) but in the game is seems to matter)'[R-MOD wrote:Mongolian_dude']7.62 is 1shot to unarmoured to kill, if in torso/head.
...mongol...
I don't normally get one shot kills with the m14 (7.62) but the m24 (also 7.62) does.
And of course both the Abrams and the Blackhawk also use 7.62 rounds and they seem to have their own damage levels as well eh?
Last edited by Reyals on 2007-04-03 16:11, edited 1 time in total.
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gazzthompson
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Reyals
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The guide says 2xM134 Miniguns (which would be expected) and the m134 shoots the 7.62gazzthompson wrote:rnt the BH's mini guns like 20mm or summin ? not 7.62 ?
A 20mm Vulcan (nothing mini about it hehe) is the gun they use for fighter jets.
http://en.wikipedia.org/wiki/M61_Vulcan
And I'd say a bit big for a helicopter (I mean just look at the size of the ammo belt)
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mammikoura
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Bob_Marley
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Note my note about not including DMRs or SRs. I'm not sure on DMRs, but sniper rifles definetly do more damage than assault rifles of the same cartrage, due to the heavier sniper rounds (officially). I'm pretty sure the viechle mounted MGs do the same damage as the regular assault rifles.Reyals wrote:Doesn't it matter what weapon is shooting it? (Not sure why it would in real life (ignoring the small barrel length differences) but in the game is seems to matter)
I don't normally get one shot kills with the m14 (7.62) but the m24 (also 7.62) does.
And of course both the Abrams and the Blackhawk also use 7.62 rounds and they seem to have their own damage levels as well eh?
Miniguns are called miniguns because they are a minature version of the 20mm vulcan cannon found in US aircraft.rnt the BH's mini guns like 20mm or summin ? not 7.62 ?
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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Reyals
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- Joined: 2007-04-03 14:15
I wasn't even think of the G3 that the Arabs are running around with.Bob_Marley wrote:Note my note about not including DMRs or SRs. I'm not sure on DMRs, but sniper rifles definetly do more damage than assault rifles of the same cartrage, due to the heavier sniper rounds (officially). I'm pretty sure the viechle mounted MGs do the same damage as the regular assault rifles.
That's really a 1 or 2 shot kill weapon? It doesn't seem like it (I'll have to test some more, only had the mod for about a week).... But that's why my mind went to the SR/DMR

