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Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Wattershed
Posts: 177
Joined: 2006-10-07 22:35

Post by Wattershed »

Would be nice to have some diffrent kit inventories. But I think that it be locked up in either vannila BF2 ranking system, or in ABR. If this would be implemented all unlocks will have to be unlocked from the start.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

How about limited kits limited to rank.

(Unlocks has already been discussed.)
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Leo
Posts: 2082
Joined: 2006-11-29 00:40

Post by Leo »

El_Vikingo wrote:How about limited kits limited to rank.

(Unlocks has already been discussed.)
No, just because not everyone has or wants ABR. Nor do all servers want or run ABR/
Blackhawk 5
Posts: 1607
Joined: 2006-08-25 02:23

Post by Blackhawk 5 »

I dont agree with this because for a fact I know some mod players are PFC ranks on vanilla, therefore, no unlocks avaible. Its "hardcoded" Well on EOD at least ;)
Last edited by Blackhawk 5 on 2007-04-08 15:53, edited 1 time in total.
Wattershed
Posts: 177
Joined: 2006-10-07 22:35

Post by Wattershed »

Blackhawk 5 wrote:I dont agree with this because for a fact I know some mod players are PFC ranks on vanilla, therefore, no unlocks avaible. Its "hardcoded" ;)
No youre wrong. My account in Bf2 is currently on PFC. On ABR its MSgt.
In EOD I can use all of the unlocks with the same account. So its not hardcoded to vBF2 rank servers.
Copy_of_Blah
Posts: 195
Joined: 2006-05-14 21:55

Post by Copy_of_Blah »

I don't know a lot about unlocks. I do see the server filter that says "allow global unlocks" and I gather that if that was set to true then it wouldn't matter what rank you are.

I really think it's a bad idea to eliminate kits for new players simply based on rank. I don't think PR would ever do that. True new players can be difficult, but without enough players mods can dry up.

Multiple selection would be welcome for each kit. I know PR team knows a lot about the limitations of this and whatnot. They have mentioned this before. So it's not like they haven't caught on it's more like they decided not to do it as of yet.
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lonelyjew
Posts: 3176
Joined: 2005-12-19 03:39

Post by lonelyjew »

No, at least not in the way you're describing; that's just too unrealistic. It would be nice to have separate, slightly different, equipment to choose from when getting your kit. Something along the lines of losing a smoke grenade and getting an extra frag would be pretty cool.
Thanks luizinhuu for the find
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Matt23
Posts: 141
Joined: 2007-02-08 19:57

Post by Matt23 »

abr unlock thing would not be a good idea
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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Post by ReadMenace »

The only way I'd be down with this is if it were simple changes, such as Aimpoint or Eotech on an M4.
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