My suggestions

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Kenny
Posts: 261
Joined: 2006-11-18 03:30

My suggestions

Post by Kenny »

1. I would like to see the specops kit taken out and put as a requestable kit and change the M4 to somthing like http://en.wikipedia.org/wiki/Image:SOPMOD_2-2005.jpg
but certian things attached (not all at once) eg. M4+M203+4*optical site.

2. When you get a vehicle drop it should come down in a creat.

3. if you lunch a m203 into the wall next to you it should either be a dud and just fall to the ground or have a 30 second timer before it blows up.

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SGT.Collado
Posts: 704
Joined: 2006-11-22 14:14

Post by SGT.Collado »

Already suggested buddy.

Though, I suppose the devs are looking into that.
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Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Post by Jedimushroom »

no way should they make the m4 better than it is, I still think that the RoF on that thing is freaking ridiculous.
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Armand61685
Posts: 427
Joined: 2005-05-06 09:14

Post by Armand61685 »

Jedimushroom wrote:no way should they make the m4 better than it is, I still think that the RoF on that thing is freaking ridiculous.
if it's realistic then it's cool.
My PR ingame name is Pvt.Nouri.
Matt23
Posts: 141
Joined: 2007-02-08 19:57

Post by Matt23 »

they should put in an
h&k416
look it up in google
its the replacement gun for the m4, though I don't think they use it yet.
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Thunder
Posts: 2061
Joined: 2006-05-30 17:56

Post by Thunder »

Kenny wrote:1. I would like to see the specops kit taken out and put as a requestable kit and change the M4 to somthing like http://en.wikipedia.org/wiki/Image:SOPMOD_2-2005.jpg
but certian things attached (not all at once) eg. M4+M203+4*optical site.
Spec ops
a similar discussion is going on in the above link of the future of spec ops and his equipment
Kenny wrote:2. When you get a vehicle drop it should come down in a creat.
vehicle drops are not in game PR. and i doubt we will see a return of "cartillary"

Kenny wrote:3. if you lunch a m203 into the wall next to you it should either be a dud and just fall to the ground or have a 30 second timer before it blows up.
there is already arming delay on in of 3-4 seconds, which is similar to their arming mechanisms in real life IIRC, a 30 sec fuse would be unrealistic. and make the grenadier useless
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Soulis6
Posts: 452
Joined: 2007-02-17 12:31

Post by Soulis6 »

did vehicle drops get taken out? last time i checked they were there (they do take ages to drop though, but thats ok).
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BlackwaterEddie
Posts: 752
Joined: 2007-02-01 13:26

Post by BlackwaterEddie »

Matt23 wrote:they should put in an
h&k416
look it up in google
its the replacement gun for the m4, though I don't think they use it yet.
Some units are using it now, its a very nice weapon, but overall, its just an M4 with a H&K fire selector, not really that special :(
Gyberg
Posts: 709
Joined: 2006-08-04 23:36

Post by Gyberg »

'[R-MOD wrote:Thunder']
vehicle drops are not in game PR. and i doubt we will see a return of "cartillary"
Thats odd.... We (Tactical Squad) got like three cars by airdrop yesterday on Jabal...
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Blondin
Posts: 11
Joined: 2006-12-07 16:35

Post by Blondin »

Last time I played on Greasy mullet we had also 3 cars sent from our commander... and all of them landed on their side.
*2Recon*
Posts: 207
Joined: 2007-03-21 10:56

Post by *2Recon* »

Gyberg wrote:Thats odd.... We (Tactical Squad) got like three cars by airdrop yesterday on Jabal...
Yeah..the commander had some kind of crush on us and gave us his old, used humvees for presents :D
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