'[R-DEV wrote:dbzao']Get the HAT from the APC... or request a supply drop... be smart people...
and....
77SiCaRiO77 wrote:i was about to post this before it was locked
taking for example EJOD , both (votnicks and APC) are always in the city , so if you want the HAT to be in the front , you need to travel all the desert walking

i think that is unrealistic .
any chanse to add more transport vehicles ? like 4-5 cars per side
LOL 77, i am sorry, i really did not realise you could gets H_AT's anywhere else.
I could have requested a supply drop with utter ease on that map and that would have solved alot of our problems.
I also realized the best squad layout should be for an Anti armour squad on that map:
1 - SL
1 - Medic
1 - Rifleman
1 - H-AT
This makes for a totaly selfsufficiant squad, and keeps numbers of players to a minimum, 6 was way to many, most of the non-H-AT peeps where bord and 4 bord players attracks way to much enemy fire.
However, i still agree with having more transport jeeps. On a map with 32 players on each side, there should be atleast 3 transport jeeps minimum, on smaller maps 3 would be acceptable but on ones, particularly larger than Ejod, there should be 4-6 BUT with a good long spwn times.
Like all vehciles, provide a fair number of them but have a nice long long repswn time on them to ensure people do not consider them totaly expendable!