My 3ds max models

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Dylan
Posts: 3798
Joined: 2006-05-29 00:41

My 3ds max models

Post by Dylan »

Well, actually this is my second attempt. The first time I was so overwhelmed I quit almost immediately. After seeing a bunch of new modelers around here, I though I would hit it up again and try some tutorials out.

All I made was the orange, and the animation. The rest was already created for the tutorial. Sorry about the small resolution, rendering takes forever. (but at least it will load faster!)

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3 Seconds of awesome.
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

breathtaking....hehehe.....truly inspiring ...heheh....

hehe.... cheers just picking on yah....

8-) 8-) 8-)
Leo
Posts: 2082
Joined: 2006-11-29 00:40

Post by Leo »

When do we get this in game?
Jay
Posts: 281
Joined: 2006-07-03 19:39

Post by Jay »

Lol! that was the first tutorial I ever did for 3DS Max!

ahhh the memories of making the knife fly around...
blud
Posts: 1246
Joined: 2006-09-04 22:22

Post by blud »

Leo wrote:When do we get this in game?
LOL!
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Post by motherdear »

the horror !

jokes aside, nice try keep it up m8, i was a bit scared by the horrible picture quality you posted as a link, but keep working and you will eventually be better, and try and make a solar system it's truly amazing when it all works.
BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

Holy ****...
Your "puke map" looks like a pro job compared to this... (remember that one? :lol: )
Go back to mapping ya dweeb! :p

Good luck with your 3D modeling career, I gave up after failing to build a solid cube... (me do the vacuum cleaner... I think the S-word is censored :p )
Image
{ pretty sig removed construction on new one has not begun }
... yet ...
Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Post by Jedimushroom »

OMG YAS CANT EVEN DEVELOP A PORPER BNAANA!

ITZ AL ORANG AND SJIZ! YU FAILZ!
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

haha. Thanks for all the comments. Have faith Blake, my first puke map wasn't anything but texture, then was a blob called a hill. After that, what happened? Yunasaka Island... remember? ;)

Ill keep working with it, even if I don't do well, later on I can say I tried.
Cherni
Posts: 1308
Joined: 2006-08-19 23:23

Post by Cherni »

*gasp*
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

Prove you suckas wrong!

Image

Or as DF says...

[20:53] Desertfox: dude thats hot
[20:53] Desertfox: I wanna marry it
[20:53] Desertfox: I wanna make sexy time with it
[20:54] Desertfox: I wanna put my bon3r into its plugin
Black-Hawk
Posts: 251
Joined: 2006-06-21 12:38

Post by Black-Hawk »

thats nice above there now.. ^
soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

BRAVO, I cried.
Leo
Posts: 2082
Joined: 2006-11-29 00:40

Post by Leo »

Christs sakes, the orange and the chess piece aren't .6 I swear to Allah I will kill myself.
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

Leo wrote:Christs sakes, the orange and the chess piece aren't .6 I swear to Allah I will kill myself.
Do it. :-P I'm still a noob with this thing, its pretty confusing. More to come.
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

Oooh! Oooh! We can make PR chess, where the Commander is the king, the tank is the queen, the SLs are the bishops, the players are the pawns, the HMMWVs are the rooks, and the AHs are knights!
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

LOL!!! Yeah, well I just finished the bishop.
Image

Edit: Finished the Rook as well.

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Last edited by Dylan on 2007-04-13 03:39, edited 1 time in total.
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Post by Rambo Hunter »

Lol, PR chess?

Haha, j/k. nice work there
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Post by Spush »

Thats pretty good, I tried getting into modeling, didn't work out.. XD
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

Oh dylan....official dev here on official dev business....good work on the rook IED model...those dumb *** noobs will never suspect that one..hehe..oh and dont forget to not mention the new slow roping technique on the pubbies forums..they willall start drooling and stuff...
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