M4+Shotgun=Masterkey

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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VipersGhost
Posts: 1171
Joined: 2007-03-27 18:34

M4+Shotgun=Masterkey

Post by VipersGhost »

http://www.kitsune.addr.com/Firearms/Shotguns/Knight_Masterkey_Shotgun.htm

OOh yea, this would be kickass. I think some class should be given this, like rifleman AP or similar. Or make it a variable kit for Assualt (shotty or M203). Its mainly for Doorbreaching, notice they said "mainly" though...the other part its used for is kicking *** at 10 feet. It doesn't need to have the range or anything, could probably have the range of existing shottys but with more power! I used it in the old Delta Force games and it was fun.
Last edited by VipersGhost on 2007-04-11 19:49, edited 1 time in total.
VipersGhost
Posts: 1171
Joined: 2007-03-27 18:34

Post by VipersGhost »

The more I read about it though, seems like not many use it, due to bulk and range limitations. Still kinda cool though :) Might be fun.
lonelyjew
Posts: 3176
Joined: 2005-12-19 03:39

Post by lonelyjew »

One problem, there is no door breaching or even opening doors in project reality. Hell, most of the maps are wide open areas. It's really cool but seeing as it's not at all realistic for this mod it's not worth modeling or even putting in.
Thanks luizinhuu for the find
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Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Post by Eddie Baker »

Been suggested before. Please do a search next time. :)
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