[?] how to save texture

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77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

[?] how to save texture

Post by 77SiCaRiO77 »

im really noob here :mrgreen:

so i download the nvidea think to opne and edit .dds files , but how i can save it ? when i click to save there is a lot of info that i dont understand :p

any tutorial?
[BFD]Ells
Posts: 40
Joined: 2007-02-12 13:41

Post by [BFD]Ells »

Look about half way down the page for the answer to this one:
http://bfeditor.org/forums/index.php?sh ... +things+up
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e-Gor
Retired PR Developer
Posts: 3752
Joined: 2006-03-06 22:40

Post by e-Gor »

If the image you want to save has an alpha channel (transparency), save with dxt5 compression. If it doesn't, use dxt1. And unless it's a texture for the HUD or similar, then generate mipmaps. I've not used the nvidia tools before, but you can probably leave everything else as the default.
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