insurgent technical with a recoiless rifle?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

BF2 engine = no DX10. Blah, it would make my computer cry and explode anyway...
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

KP wrote:BF2 engine = no DX10. Blah, it would make my computer cry and explode anyway...
How could it do that, if you wouldn't be able to install or run a DX10 program!?

Just messing with you.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

El_Vikingo wrote:How could it do that, if you wouldn't be able to install or run a DX10 program!?

Just messing with you.
Damn you for ruining my funnyness!

My computer would be saddened by the fact that it's still running AGP vid cards, and then it'd commit suicide and explode :p
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Viper5
Posts: 3240
Joined: 2005-11-18 14:18

Post by Viper5 »

WRT a transport technical. One is actually in-game, just not in many maps.
It can be found on "Al Fallujah Region" at the next flag beyond the Canyon (Forget name).

WRT editing EA Models.

The PR Team is not allowed to edit or modify any model from EA. What happened with the APCs is the TOW launchers were coded to not render. They are actually still there :D
SethLive!
Posts: 1582
Joined: 2007-02-10 22:46

Post by SethLive! »

do the same with the technicals, code the guns not the render and add more passenger slots...
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Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Post by fuzzhead »

hopefully in a future version, all civilian vehicles will have 6-8 seats...

dunno if it will make v0.6
youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

Okay, the transport technical thread was moved here... I found this unarmed technical in the PR guide. Is it in the current version of PR?
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Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Post by Jedimushroom »

'[R-PUB wrote:Viper5']WRT a transport technical. One is actually in-game, just not in many maps.
It can be found on "Al Fallujah Region" at the next flag beyond the Canyon (Forget name).

WRT editing EA Models.

The PR Team is not allowed to edit or modify any model from EA. What happened with the APCs is the TOW launchers were coded to not render. They are actually still there :D
LIES!

They hid the TOWs in the closet with Rhino!
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Post by Teek »

youm0nt wrote:Okay, the transport technical thread was moved here... I found this unarmed technical in the PR guide. Is it in the current version of PR?
[IMG]
It was on Faluja last i played, it had crappy tires too, keep on sliding like a Wiimote in the hands of a noob.
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Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

That map hardly ever gets run so I've never seen it.

Transport truck or a truck with a TOW on the back would be awesome.
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