Objectives

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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joe
Posts: 34
Joined: 2006-10-25 00:37

Objectives

Post by joe »

I really like the idea of more objective based maps in the future, rather than endlessly capping flags. I think it'll add to realism too. So I thought we could all put our heads together and think of objectives that could go into future maps. Here's a couple of obvious ones to get the ball rolling:

OBJ: Destroy Bridge
One team must destroy a bridge and make sure it stays destroyed.

OBJ: Defend Bridge
The other team has to keep the bridge up.

OBJ: Retrieve Asset
The fiendish enemy have captured a tank/chopper/whatever, get it back!


You get the idea. A map could have several different objectives that need to be completed to win (perhaps in a set order?), so they can be big or small tasks. Be creative, lets have some ideas! :D
Guerra
Posts: 365
Joined: 2007-02-15 17:19

Post by Guerra »

Have you ever tried extraction maps? They are objective based and require immense teamwork and are loads of fun.
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

joe wrote:I really like the idea of more objective based maps in the future, rather than endlessly capping flags. I think it'll add to realism too. So I thought we could all put our heads together and think of objectives that could go into future maps. Here's a couple of obvious ones to get the ball rolling:

OBJ: Destroy Bridge
One team must destroy a bridge and make sure it stays destroyed.

OBJ: Defend Bridge
The other team has to keep the bridge up.

OBJ: Retrieve Asset
The fiendish enemy have captured a tank/chopper/whatever, get it back!

You get the idea. A map could have several different objectives that need to be completed to win (perhaps in a set order?), so they can be big or small tasks. Be creative, lets have some ideas! :D
Agreed. I want battles where objectives come up and change during the course of the battle. I look forward to the day when "flags" and "CPs" bring nostalgic thoughts of old-skool PR.
DJJ-Terror
Posts: 671
Joined: 2006-06-14 21:51

Post by DJJ-Terror »

joe wrote:I really like the idea of more objective based maps in the future, rather than endlessly capping flags. I think it'll add to realism too. So I thought we could all put our heads together and think of objectives that could go into future maps. Here's a couple of obvious ones to get the ball rolling:

OBJ: Destroy Bridge
One team must destroy a bridge and make sure it stays destroyed.

OBJ: Defend Bridge
The other team has to keep the bridge up.

OBJ: Retrieve Asset
The fiendish enemy have captured a tank/chopper/whatever, get it back!


You get the idea. A map could have several different objectives that need to be completed to win (perhaps in a set order?), so they can be big or small tasks. Be creative, lets have some ideas! :D

Yup, that's the SCENARIO mode and it is in works...
Who want to get things done will find a way and who dosen't will find an excuse.

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klan DOJAJA
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