Please start using Supressive Fire

General discussion of the Project Reality: BF2 modification.
Fenix16
Posts: 402
Joined: 2007-02-12 05:55

Post by Fenix16 »

The bottom line is that since BF2 is a game, and there is no actual fear of loss of life, suppressive fire is...well...not very suppressive. Worst that happens if you die is a good 20 something second wait, and your right back where u were. The worst part, from my experience in bf2 and in PR at least, is that using suppressive fire tends to get you nade spammed. So I personally shoot to kill rather than spray to suppress.
Army Musician
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Post by Army Musician »

Suppressive fire is not supposed to be deadly, you fire x amount of rounds, stop firing he moves then you shoot. IRL you never aim for the head, because it is too small and area to hit, as long as you take him out of the battle it doesnt matter.
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NYgurkha
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Post by NYgurkha »

Supressive fire isnt supposed to kill, rather its supposed to prevent the enemies movement and funnel them to a killzone and such. I use it alot ingame when im in a good squad (i love being a support gunner), but you really have to think before you laydown that wall of lead because you are very succeptable to a counter.
Top_Cat_AxJnAt
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Post by Top_Cat_AxJnAt »

Even my 14 year old sister knows what is a firefight and the purpose of suppressing fire.........



............<_<, >_>, well only after the 5min explo i gave her over pork and mash this evening, but that is besides the point, she nows and some of you dont........! jkes


Army Musician wrote: I don't mean go on full auto, 30 rounds per second (what the yanks do),.
Is this true Mr American or is it just like in the mOVIes, becuase Army musician is a respectable guy.....was tis a jke, a reasonable comment of truth or just abit of good old traditional English predujise!
Leo
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Post by Leo »

I was in a squad with Dan and we had two SAWs that we happened to get, and we were stuck in a little archway, we got behind a blown up car and just started firing while the others retreated, worked fairly well.

Also in Ejod, with the MEDI guys, we were protecting our RP and there was a alleyway that the USMC kept coming through and bunny hopping and dolphin driving through there, and they through smoke, so everyone opened up, and I fired at the hole with my captured SAW, when the smoke cleared, there was 2 dead bodies at the entrance, a nade took out three guys hiding behind the wall, so that worked effectively too.
Army Musician
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Post by Army Musician »

Top _Cat the great wrote:



Is this true Mr American or is it just like in the mOVIes, becuase Army musician is a respectable guy.....was tis a jke, a reasonable comment of truth or just abit of good old traditional English predujise!
Well....... it is abit of all 3
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El_Vikingo
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Post by El_Vikingo »

Top _Cat the great wrote:Even my 14 year old sister knows what is a firefight and the purpose of suppressing fire.........



............<_<, >_>, well only after the 5min explo i gave her over pork and mash this evening, but that is besides the point, she nows and some of you dont........! jkes
[/U][/I]
LMAO...

Top_Cat at the dinner table.
Listen Carefully Sister, I'm only gonna tell you this once, awright? When you get caught in a firefight, you must ....etc
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Outlawz7
Retired PR Developer
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Post by Outlawz7 »

daranz wrote:Suppressive fire often does not work. You can keep unloading on the ground next to the corner, but then someone is going to instaprone around the corner and shoot you in the face before you can get an actual aimed shot on him.
Not really...I took the M249 and ran straight into a PLA squad at a CP in Inishail Forest (dont remember the name). The guys were stupid and threw smoke grenades all around their positions, so you could see the f'cking cloud from all over the map and they probably couldnt see anything, when I jumped over the sandbag, insta-killing 2 and a sec after killed the SL, while another guy ran off.
Then I went hiding under the PLA jeep, and suddenly the guy, that ran off instaprones on my side, I turn and put 12 rounds in him, before he manages to fire...theres optimism for you IP haters...

Well, back on topic, after reading the rest of the thread...suppressive fire ISNT meant to kill anything, but in BF2/PR with all rambo noobs, that run straight at ya, like some 17th century frontline, and not to mention bunnyhopers, who cant diver for cover,(cos they cant think about the area they are gonna cross) it is effective...
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Superior Mind
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Post by Superior Mind »

When I am support I always lay suppressive fire, but no one ever seems to get that the safest time for them to advance is when I am sending 100 bullets past the enemies heads. I only do suppressive fire when i have rifle when my whole squad does it too.
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Shining Arcanine
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Post by Shining Arcanine »

Army Musician wrote:Suppressive fire is not supposed to be deadly, you fire x amount of rounds, stop firing he moves then you shoot. IRL you never aim for the head, because it is too small and area to hit, as long as you take him out of the battle it doesnt matter.
Suppressive fire is supposed to be deadly when the enemy disregards it and runs into the stream of bullets. Suppressive fire should rip through pilewood walls yet the enemy is safe and sound, moving in and out of the line of fire, because the walls in PR are stopping the bullets.
00SoldierofFortune00
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Post by 00SoldierofFortune00 »

Shining Arcanine wrote:Not all buildings are made of concrete. Some are made of plywood, brick and other materials, all of which are penetrable at close range, concrete that you would find in typical a neighborhood in the Middle East included. In addition, while 5.56mm rounds have trouble with brick and concrete at longer engagement ranges such as 300 meters, 7.62mm rounds are able to penetrate all materials found in Middle Eastern neighborhoods at 300 meters, including brick and concrete, as well as traveling through the buildings and in some cases, out the other end.

Also, if you see an insurgent duck when you fire at the window, you fire under it.



The objective is to keep the enemy out of areas, which implies that suppressive fire is meant to kill anything in its line, including enemies that do not move from their positions when suppressive fire is put on them. The accuracy and precision does not have to be ideal, but if a bullet is heading towards an enemy combatant, it is to hit that enemy combatant; it does not change direction to avoid hitting the enemy and it certainly is not stopped by a piece of plywood that I could punch through.

Edit: My original point stands. Suppressive fire is useless in PR so long as people feel safe the moment they duck beneath a window, and feeling safe means that the bullets will not be able to get to them.
You went completely off on another tangent. Penetration has nothing to do with suppressing fire. Suppressing fire=keeping the enemy's head down while you move. You are just thinking that suppressing fire only means killing, when it doesn't.

And what would you suggest to do? I would take fire superiority anyday over just standing there which you are implying. Bullets are free, so just waste them if it keeps you alive.
Edit: My original point stands. Suppressive fire is useless in PR so long as people feel safe the moment they duck beneath a window, and feeling safe means that the bullets will not be able to get to them.
Thanks for agreeing with me. If they duck beneath the window, then that accomplishes what I wanted. By that time, I will have moved by squad up on them or to another location.


Either you guys aren't in a squad where people actually use it correctly or are just playing and think that you alone can provide suppressing fire. Suppressing fire works WHEN you ACTUALLY shoot in their immediate location, use full auto/burst(don't use the single shot, you aren't trying to kill) and then you move quickly.


I don't think most of you know what suppressing fire is and are getting it confused with either just straight killing or attacking. It's for your squad to move with.



And seriously, what do you guys suggest should be the alternative while moving across a street or area if not suppressing/covering fire?
Last edited by 00SoldierofFortune00 on 2007-04-20 05:19, edited 1 time in total.
"Push the Envelope, Watch It Bend"

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[PR]AC3421
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Post by [PR]AC3421 »

Well said soldier!!. Alpha Squad will show them how its done come this 1st battle.
Outlawz7
Retired PR Developer
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Post by Outlawz7 »

Well, bullet penetration is ridiculus on some materials...
If I shoot a M249 at a guy hiding in a shed, hes supposed to be dead!
When did a centimeter of wood stop countless pounding by 5.56 mm ammo?
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mammikoura
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Post by mammikoura »

arthuro12 wrote:in the dutch army they teach u to when u run into an ambush or in a risky situation, u must shoot in the DIRECTION (not really at the enemy) so they will get there heads down and u can advance of escape the hostile zone.

this is a real life strategy.
yes, in real life it's very effective because people usually don't want to get hit by a bullet. So they get behind cover and stay there for as long as bullets keep flying to their direction.
In pr, it really doesn't matter too much if you die, so suppressive fire doesn't work that well.
Long Bow
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Post by Long Bow »

I will say it again. More carnage to the area an enemy is in, which includes better bullet penetration will make suppresive fire more effective in PR. I realize suppresive fire is not intended to kill but it is designed to create a situation where the enemy could be killed if he does what you don't want ie pop up at the window.

I believe that the bullet penetration issue is tied closely to the suppressive fire tactics. Example of the guy in the window, you can sit crouched down and wait for that split second that the guy stops firing and quickly stand and look, maybe even fire and the croutch down again. The fact that you can sit inches from the window opening without any negative side effects dulls the suppresive fire affect.

Assume the above situation IRL and even if the wall could stop those bullets if you were that close to the window the window frame would send splinters and debris flying at you. Even silly little things like dust and dirt getting in your eyes could result. Now allow for some bullet penetration and you don't want to be in the room at all and will seek cover from the suppressive fire.

Even if the object the enemy was behind could not be penetrated you would still get fragments and debris kicked up from bullets hiting it. Say the corner of a concrete building, the angle of the bullets hitting mean no penetration. However the little chunks of concrete flying off and the dust would make it not so nice to be close to. :grin:

Cheers,
00SoldierofFortune00
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Post by 00SoldierofFortune00 »

Long Bow wrote:I will say it again. More carnage to the area an enemy is in, which includes better bullet penetration will make suppresive fire more effective in PR. I realize suppresive fire is not intended to kill but it is designed to create a situation where the enemy could be killed if he does what you don't want ie pop up at the window.

I believe that the bullet penetration issue is tied closely to the suppressive fire tactics. Example of the guy in the window, you can sit crouched down and wait for that split second that the guy stops firing and quickly stand and look, maybe even fire and the croutch down again. The fact that you can sit inches from the window opening without any negative side effects dulls the suppresive fire affect.

Assume the above situation IRL and even if the wall could stop those bullets if you were that close to the window the window frame would send splinters and debris flying at you. Even silly little things like dust and dirt getting in your eyes could result. Now allow for some bullet penetration and you don't want to be in the room at all and will seek cover from the suppressive fire.

Even if the object the enemy was behind could not be penetrated you would still get fragments and debris kicked up from bullets hiting it. Say the corner of a concrete building, the angle of the bullets hitting mean no penetration. However the little chunks of concrete flying off and the dust would make it not so nice to be close to. :grin:

Cheers,
You guys still are getting suppressing fire/covering fire mixed up with killing. If the guy is crouched under the window for 5 seconds, that is plenty of time to move your squad up. If he looks up, he will be shot and blurry eyed if you hit near them. Also, if you have one guy fire his whole magazine first and then another guy fire his whole magazine right after, you don't run out of ammo quickly.

The problem I see is that most people either do not use it correctly or move to slow which gives the enemy a chance to poke back out. Don't hesitate, just move.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
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