gazzthompson wrote:
also 5.56 vs 7.62 is debatable because 7.62 can go straight through a target and not do as much damage as a 5.56 that tumbles and squashes into a biger surface area on impact.
But what about the affect of body armour????
Presently due to the BF2 engine, PR cant realisticaly model modern body armour.
Becuase all those out there that complain it is too hard to kill players, consider that the average modern body armour can take around 3 - 7.62mm rounds (armour with insert plates), with some possibly being able to take 5 (US version ext.).
Although, it is not possible to model the affects of bullet damage to arms, in a perfect PR, battles would be much more exciting and horrendous, with each playing have 4 limbs that could be disabled, entire 8 man squads coudl be imbolised, all just waiting to die of blood loss........sorry i got dreaming, but i intend to produce a full copy of all my PR dreams in 4 ish months after ins and 1.o release.



