POWs
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
POWs
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youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13
How about this, let's have a "Prisoner of War kit" and only let 6 or so soldiers spawn in on the middle of the map and only those six can get the POW kit only. Then when a USMC squad comes, they have to blow up the cage/door/wall to get to them and then they have to run off... These would be hard work because the six soldiers can use there weapons once they spawn in the middle of the map. Or just have the POW kit as a default kit and those people can only spawn in the middle of map and no where else... Either way, your suggestion and mine would be tough work and not many players would play the game because it would just like be like the extraction mode.
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ub3rxn00b
- Posts: 77
- Joined: 2007-04-06 21:00
I was thinking that we could actually make players procurable during the battle. You could sneak up on an opposing player, melee him in the back of the head (this would have to be added), handcuff him, and then call for your team's POW truck to pick him up. The POWs wouldn't be held in a prison, the POW truck is where they are held. To free the POWs, your team would have to kill the driver and then press 'E' at the rear of the vehicle.
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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.:iGi:.BLACKWIRE
- Posts: 425
- Joined: 2007-04-26 12:57
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S.A.S jackwebsterdunstan
- Posts: 294
- Joined: 2007-02-18 23:30
second el_vikingo, funf for the person who is walled in a compound
QOTY - "Oh sh*t, Plane! Left o'clock!" - [R-DEV]Rhino
Quote ~Long Bow~ 'if you would like to "touch me up" please e-mail your personal pics and we will talk'
some guy off totalbf2-
"OMFG
The Devs have been working on this mod for over a year and they STILL havent added crosshairs! Wtf!!!!!!!!"
Quote ~Long Bow~ 'if you would like to "touch me up" please e-mail your personal pics and we will talk'
some guy off totalbf2-
"OMFG
The Devs have been working on this mod for over a year and they STILL havent added crosshairs! Wtf!!!!!!!!"
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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BlakeJr
- Retired PR Developer
- Posts: 3400
- Joined: 2004-09-12 12:04
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vanity
- Posts: 562
- Joined: 2007-02-08 12:57
1) No one wants to sit around for an undetermined time while their team attempts to free them. Computer games don't really harbor that type of patience. Paintball/airsoft, probably would work with that.
2) I have no desire in sneaking up on people and melee attacking them before handcuffing them. It's dangerous enough advancing while killing people with a rifle.
2) I have no desire in sneaking up on people and melee attacking them before handcuffing them. It's dangerous enough advancing while killing people with a rifle.
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Dylan
- Posts: 3798
- Joined: 2006-05-29 00:41
'[R-PUB wrote:Woody']This is starting to sound like an extract map. Go into the middle, pick up a kit, go through some checkpoints, go back. That would make the most sence and it would probably be better than standing around for 30 minutes waiting for your team to get you.
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04






