The Map

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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DarkTalon
Posts: 711
Joined: 2007-03-22 00:17

The Map

Post by DarkTalon »

This is just a little realism suggestion, has some gameplay effect, but not much.
I think the map should be, well... a map. like the one you would be looking at if you were in a battle, most soldiers would be looking at a roadmap, not a satellite image, the commanders maybe, but the soldier would be looking at a regular old map. this also makes the insurgents more realistic,(unless the insurgents have google earth :grin: ) this might take a good photoshop artist a few hours. but now onto the gameplay effect, maybe some maps' map would be outdated, and not have some buildings/bridges where they actually are. but i would really suggest limiting this so the first-timers actually know where they are. I think this was in quite a few 1942 mods (EOD is one).
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Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

I like that idea.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Deadmonkiefart
Posts: 632
Joined: 2007-02-06 04:33

Post by Deadmonkiefart »

This is somewhere around the 5th time this has been suggested.
My #1 excuse for having a bad game:
"GET-OFF-OF-MY-KEYBOARD-YOU-STUPID-CAT!!!"
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DarkTalon
Posts: 711
Joined: 2007-03-22 00:17

Post by DarkTalon »

I didn't see it in the already suggested suggestions thread, the mods can close this thread if they see fit, until then, discuss.
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TexLax
Posts: 541
Joined: 2007-02-14 01:38

Post by TexLax »

its not to hard to do... though its hard to make it look good
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Army Musician
Posts: 1040
Joined: 2006-03-10 23:10

Post by Army Musician »

I think, an O/S map of the area is a good idea, showing contours etc. instead of grid E3. use 6-8 fig grid references.
Reqesting Air support at 123,456.
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Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Post by Pantera »

didnt know they had O/S in the ME?
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Army Musician wrote:I think, an O/S map of the area is a good idea, showing contours etc. instead of grid E3. use 6-8 fig grid references.
Reqesting Air support at 123,456.
More detailed grid is also welcome...at least have it like this:


--E--1--2--3--4--5--F--


So we can tell a more accurate position inside a grid...
In Al Basrah, E6 grid has a lot of places, where insurgent spawn/jihad cars could be...if youre too lazy to remember, thats the Facility area...
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El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

The "Already Suggested Suggestions" is not your final destination.

It's a quick reference guide/search.

If you can't find it, use the proper search, or you could contact me.

I know I'm no, as they call here "MOD", but I think it's something the community can benefit from.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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