128 player Server
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TheRealFritz
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KingofCamelot
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Since the server says its 128 players, and the server itself does not crash over 64, only the clients, I'd say its a fair guess.Lothrian wrote:Is it 100% definate that its hardcoded into the client?
(We call this question style ... clutching at straws)
It would be a similar change to the client, but as I said earlier, EA would probably flip if we tried to distribute a modified client, and Punkbuster might not work with it.
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Retired Lead Coder for Project Reality - 0.25 through 0.4
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[PR]AC3421
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Fvck the EULA, wtf is EA gonna do??
"Oh all of a sudden we care about our poor little game that we COMPLETLY abandoned and ruined ourselves, while these guys made it fvcking awsome and actually got people to buy BF2 and start playing it agian, waahhh waaahh"
lol. Screw them. You guys have done more for this game than EA ever could of hoped to do for it.
"Oh all of a sudden we care about our poor little game that we COMPLETLY abandoned and ruined ourselves, while these guys made it fvcking awsome and actually got people to buy BF2 and start playing it agian, waahhh waaahh"
lol. Screw them. You guys have done more for this game than EA ever could of hoped to do for it.
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[PR]AC3421
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KingofCamelot
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Then my opnion is invalid.'[R-DEV wrote:eggman']um... I would be completely fine with distributing a modified BF2.exe *if* we could make it work reliably for 128 AND <64p servers.
The problem with the modified BF2.exe I forsee is what about other mods? I wonder if we could run our own BF2.exe without problems from a sub-folder.
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Retired Lead Coder for Project Reality - 0.25 through 0.4
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arthuro12
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-=ToD=-KNIFE
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-=ToD=-KNIFE
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Outlawz7
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Hmm, I know, that NovaLogic allowed the IC mod for their game Joint Operations to increase the player limit from 150 to 250 (altough most servers are 64 like BF2, since not all can support so much players). They even gave them their super mod tools, while the rest of the community had to deal with the limited consumer versions of the software...they got leaked anyways, so now everyone has them 
And EA bought NovaLogic years ago, since back then Delta Force series was a big hit, so almost the same family...
Im thinking, that Evilhomer should send a request to the EA in the name of the community, and kindly ask them to let them modify the .exe to have more than 64 players, or give the R-Dev team the source code
...
And EA bought NovaLogic years ago, since back then Delta Force series was a big hit, so almost the same family...
Im thinking, that Evilhomer should send a request to the EA in the name of the community, and kindly ask them to let them modify the .exe to have more than 64 players, or give the R-Dev team the source code

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DJJ-Terror
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Rambo Hunter
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MrD
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There shouldn't be a problem with unilateral distribution of a changed .exe file if BSS makes sure all mod creators are using it. PB is another issue though obviously.

[R-MOD]Mongolian Dude: AH man, sarcasm is so hard to get across the web, even if we are both british
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!



