128 player Server
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AppleJuice4u2
- Posts: 63
- Joined: 2007-02-10 16:05
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$kelet0r
- Posts: 1418
- Joined: 2006-11-15 20:04
I'm sure the other BSS members would happily raise the limit from 64 to 256 player slots. Hopefully the PR Devs might get the ball rolling on this'[R-PUB wrote:MrD']There shouldn't be a problem with unilateral distribution of a changed .exe file if BSS makes sure all mod creators are using it. PB is another issue though obviously.
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Dyer |3-5|
- Posts: 234
- Joined: 2007-03-08 17:41
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causticbeat
- Posts: 1070
- Joined: 2006-07-27 06:02
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DirtyHarry88
- Posts: 1540
- Joined: 2006-12-24 18:41
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SGT.Collado
- Posts: 704
- Joined: 2006-11-22 14:14
IMO, I think 128 is enough. 256 would be TOO much lag even for people with good computers, though most of it would be internet lag. If we could get a 128 players, they should set up a European server so people will not be lagging the 128 USA server.$kelet0r wrote:I'm sure the other BSS members would happily raise the limit from 64 to 256 player slots. Hopefully the PR Devs might get the ball rolling on this
77SiCaRiO77 wrote:ask him if he is an enemy , if he answer you in other language, then fire at him
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DaveOnrefni
- Posts: 45
- Joined: 2006-04-29 21:26
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$kelet0r
- Posts: 1418
- Joined: 2006-11-15 20:04
I agree - 256 is simply the maximum theoretical upper limit I imagine is possible. Mod makers then have alot of scope to work withinSGT.Collado wrote:IMO, I think 128 is enough. 256 would be TOO much lag even for people with good computers, though most of it would be internet lag. If we could get a 128 players, they should set up a European server so people will not be lagging the 128 USA server.
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.:iGi:.U.G.H.
- Posts: 850
- Joined: 2006-04-20 09:49
We'll stick up a 128 player open beta server as soon as/if it becomes an option. We have plenty capacity.SGT.Collado wrote:IMO, I think 128 is enough. 256 would be TOO much lag even for people with good computers, though most of it would be internet lag. If we could get a 128 players, they should set up a European server so people will not be lagging the 128 USA server.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
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*spacecadett*
- Posts: 337
- Joined: 2006-11-23 16:50
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M.0.D
- Posts: 138
- Joined: 2006-05-07 21:54
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$kelet0r
- Posts: 1418
- Joined: 2006-11-15 20:04
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Zodiaccup
- Posts: 167
- Joined: 2007-04-02 16:17
I think a way bigger problem would be the number of game-ruining-smacktards.tele-loe- wrote:The squad system would get fucked up, there would be A LOT of lonewolves.
With the amount of players the amount of smacktards, will increase proportional.
Much work for the admins i think. But basically i love the idea, even if my rig will burst into little pieces...





