Militia player models
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NYgurkha
- Posts: 1545
- Joined: 2006-12-01 00:12
Around 6 million PPsH were built during WWII and uses the Soviet 7.63 x 25 mm pistol cartridge that is so common around eastern europe. It extreamly reliable and simple to use so it would be aperfect weapon for the militia class me thinks.
PS: it can be made by an unqualified workeforce with relatively little equipment, so no surprise if its still in production all over the third world.
PPS: Nepali armed forces still use the Sten Gun as thier primary SMG, and that to is a WWII SMG design.
PS: it can be made by an unqualified workeforce with relatively little equipment, so no surprise if its still in production all over the third world.
PPS: Nepali armed forces still use the Sten Gun as thier primary SMG, and that to is a WWII SMG design.
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Semi
- Posts: 103
- Joined: 2007-03-31 15:07
I suggest you read my posts a little better.bosco wrote:That guy claims that adding the PPsh to the Militia would ruin the realism in PR, and I told him that its not unrealistic and that the Insurgents in Iraq use them too (from which the US soldiers on the pictures got them).
Now he's trying to distract from his idiotic statement before.
I still stand for my statements I made before, you think 2 random pictures would change that? Read again my freund.
I'm sure you'll understand when you get older.
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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
Ok, lets take a closer look at your so called "statements".Semi wrote:I suggest you read my posts a little better.
I still stand for my statements I made before, you think 2 random pictures would change that? Read again my freund.
I'm sure you'll understand when you get older.![]()
Wow, no explanation or justification at all. Great statement.Semi wrote:Heh... you really threw realism out the window by adding the PPSh.
I never said that I want the US forces to use the PPsh. Stop making things up. The pictures were for Wattershed, by the way, to show him that there were/are PPshs beeing used by insurgents (which I also heard from servicemen).Semi wrote:Uhm... yes, kiddo.
We have all seen those pictures, but what does it prove? You're judging the availability of the weapon by 2 pictures of the same scene.
If we follow your way of thinking The US should get PPSh's instead if M16's on all maps, because that's what the pictures show, right?![]()
PS: You're the one acting like a child here. Grow up.

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superdj
- Posts: 2259
- Joined: 2006-05-12 02:53
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azn_chopsticks_boi
- Posts: 898
- Joined: 2005-08-22 13:14
just wondering, due to his statement, any idea's why brits r fighting Chechen? would the Russian make it better fit since the Chechen are in Russia?youm0nt wrote:Yeah, why wouldn't they have the PPSh? In the PR guide it says, "Militia are Chechen based faction." So it is okay for them to have the weapon
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eggman
- Retired PR Developer
- Posts: 11721
- Joined: 2005-12-27 04:52
The Chechin thing is a misnomer and seems to fall prey to the literalism many folks in the community seem to get stuck on.
The idea behind adding "irregular" forces into PR is to reflect that in today's world most conventional armies find themselves combating unconventional opponents. Additionally modelling asymmetrical factions is a much more challenging exercise from a game design perspective. And .. frankly .. nobody has done a decent FPS representing an Insurgency or a militia faction imo. The EA method of dressing a conventional army with red shemaghs doesn't cut it heh.
The Insurgents are intended to represent a grass roots civilian uprising, something like a geurilla faction or the Insurgents found in Iraq today.
The Militia will represent a more evolved insurgency, something like the Taliban or the Chechins.
I dont tend to get too stuck or focused on the colour of the uniforms or whether thay have beards or not.. it's all about the game play dynamics which those aesthetic issues have little bearing on.
The idea behind adding "irregular" forces into PR is to reflect that in today's world most conventional armies find themselves combating unconventional opponents. Additionally modelling asymmetrical factions is a much more challenging exercise from a game design perspective. And .. frankly .. nobody has done a decent FPS representing an Insurgency or a militia faction imo. The EA method of dressing a conventional army with red shemaghs doesn't cut it heh.
The Insurgents are intended to represent a grass roots civilian uprising, something like a geurilla faction or the Insurgents found in Iraq today.
The Militia will represent a more evolved insurgency, something like the Taliban or the Chechins.
I dont tend to get too stuck or focused on the colour of the uniforms or whether thay have beards or not.. it's all about the game play dynamics which those aesthetic issues have little bearing on.
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77SiCaRiO77
- Retired PR Developer
- Posts: 4982
- Joined: 2006-05-17 17:44
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Caffy
- Posts: 31
- Joined: 2007-05-07 01:29
just saying guys dont get to racist or anything about shemaghs :: its optional on how they look. like you said egg its about the game play. but i dont want characters running round looking nothing like the real thing. I DO think the insurgents need to be retextured especially the medic. here is a fair idea: http://www.bbc.co.uk/northyorkshire/ilo ... /iraqi.jpg
those robes they where would add something to it.
lets get some more feedback guys
keep up the good work egg
those robes they where would add something to it.
lets get some more feedback guys
keep up the good work egg
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azn_chopsticks_boi
- Posts: 898
- Joined: 2005-08-22 13:14


