PR v0.6 Final Class & Kit Loadouts

General discussion of the Project Reality: BF2 modification.
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Fenix16
Posts: 402
Joined: 2007-02-12 05:55

Post by Fenix16 »

I swear it isnt fuzzy. Whenever I run fraps I have to set all my settings to med and I dont notice any difference in the scope. Unless im just not noticing it :x
Hides-His-Eyes
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Post by Hides-His-Eyes »

It's for low settings i think

I have no problems on med settings
The third "never again" in a hundred years
CumFyKeyKeY
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Joined: 2007-03-22 08:43

Post by CumFyKeyKeY »

how much damage will the rock?
Jedimushroom
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Post by Jedimushroom »

...do?
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
MadTommy
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Post by MadTommy »

Its a bit fuzzy for me on Medium.. but i thought is was meant to be like that. Its a very realistic portray of my actual vision IRL. It looks good to me :)
El_Vikingo
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Post by El_Vikingo »

It's very hard to get headshots with the fuzzy reticule.

Is it the low and medium "Texture" settings that change the reticule?
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DirtyHarry88
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Post by DirtyHarry88 »

El_Vikingo wrote:It's very hard to get headshots with the fuzzy reticule.

Is it the low and medium "Texture" settings that change the reticule?
They're fine on medium.
The IED Master 8-)
zeidmaan
Posts: 228
Joined: 2007-02-11 18:05

Post by zeidmaan »

How trained is the militia ??
I mean will they have deviation like the Insurgents ?

Also I see Militia has officers kit. So I suppose they will have commanders and Rally points and not spawn cars or spawn trees ?
proud member of *=LP=* :)
Hides-His-Eyes
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Post by Hides-His-Eyes »

:lol: How do you mean, spawn trees?

What map is that?

"New for British Engineer: chainsaw..."
The third "never again" in a hundred years
Mongolian_dude
Retired PR Developer
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Post by Mongolian_dude »

El_Vikingo wrote:It's very hard to get headshots with the fuzzy reticule.

Is it the low and medium "Texture" settings that change the reticule?
Thats a good thing for pubs lol.
Sunset city is like having every other guy a marksman.

...mongol...
Military lawyers engaged in fierce legal action.

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Outlawz7
Retired PR Developer
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Post by Outlawz7 »

Hides-His-Eyes wrote: :lol: How do you mean, spawn trees?

What map is that?

"New for British Engineer: chainsaw..."
LOLz, GTA stlye....wheeeeemmm- prlsfmr (splits an insurgent in half)
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Hides-His-Eyes
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Post by Hides-His-Eyes »

'[R-MOD wrote:Mongolian_dude']Thats a good thing for pubs lol.
Sunset city is like having every other guy a marksman.

...mongol...
I think once both sides have marksmen available, it'll really push the gameplay in the direction you guys want. you just straightup won't be able to afford to be sticking your head up without covering fire, which will hopefully cut down on the "everybody up" kind of firefights that tend to happen at the moment.

Sunset isn't that bad... And with so many riflemen around the vehicles can really do some damage.
The third "never again" in a hundred years
zeidmaan
Posts: 228
Joined: 2007-02-11 18:05

Post by zeidmaan »

Hides-His-Eyes wrote: :lol: How do you mean, spawn trees?

What map is that?

"New for British Engineer: chainsaw..."
Since Majestia (the map with militia) is mostly forest I thought instead of spawn cars you have spawn trees. You know we could be like Ewoks :roll:
(In my defense I was stoned a bit when I posted that)

Anyway Im still interested to know whether Militia soldiers will have higher deviation like insurgents ?
Last edited by zeidmaan on 2007-05-09 21:10, edited 1 time in total.
proud member of *=LP=* :)
ZanderArch
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Joined: 2007-03-07 21:40

Post by ZanderArch »

Hides-His-Eyes wrote:"New for British Engineer: chainsaw..."
Too bad there aren't any British vs. Insurgency (That I know of.) maps...
Imagine...
"Hey, Civilian!" *Chainsaw revving.* "You wanna throw rocks? Come here!"
If the animation was just right, with wild arm flailing to swing it, it'd be the funnest thing for a sniper to watch running across the desert.
Hides-His-Eyes
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Joined: 2007-02-06 22:36

Post by Hides-His-Eyes »

ZanderArch wrote:Too bad there aren't any British vs. Insurgency (That I know of.) maps...
Imagine...
"Hey, Civilian!" *Chainsaw revving.* "You wanna throw rocks? Come here!"
If the animation was just right, with wild arm flailing to swing it, it'd be the funnest thing for a sniper to watch running across the desert.
Helmand Province
The third "never again" in a hundred years
youm0nt
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Post by youm0nt »

... And Raid on Moskiye and Street
Expendable Grunt
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Post by Expendable Grunt »

And soon to be -- Al Basra.
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ZanderArch
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Joined: 2007-03-07 21:40

Post by ZanderArch »

Well, It's been a while since I played, so excuse my forgetfulness.

...please?
Wattershed
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Joined: 2006-10-07 22:35

Post by Wattershed »

Ive seen allot of models finished. Like the Chinese grenadier weapon, M4 iron sights/M4a1, IED bomb with cellphone, and some support weapon I think is the M240. How come these aren't on the list? Is it a animation problem? Cant you borrow some animations?
DirtyHarry88
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Joined: 2006-12-24 18:41

Post by DirtyHarry88 »

youm0nt wrote:... And Raid on Moskiye and Street
Which are almost never played.
The IED Master 8-)
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