Virtually no-one agrees with me.
here it is -
1 Flags behind the AAS 'frontline' are attackable but change much more slowly.
If I own some turf you should be able to attack it - but it should be harder to capture than an area in the combat zone.
When it turns white I should have enough time to get to the flag to try and kick you out.
If you still capture the flag - well done - you get to open a second front.
But to make this work will require -
2 No squad leader spawn. If you want to attack behind enemy lines - get a goddamn helicopter / jeep / apc - and good luck!
This is Reality remember? I don't remember soldiers teleporting into battle in Iraq?
It won't work if squad leader spawn still exists.
APC spawn could also be abused if all flags are capturable.
The kit bag spawns are nearly ok - but would it be possible to make the model much bigger - like a tent or barracks or something?
Take away squad leader spawn - and then you know when an attack is over - it's over!
If you miss one or two enemies it's not a big deal - because if they try to take the flag they will soon die. If someone spots them - they can be easily overwhelmed.
You know you're not going to have a full squad there in 30seconds.
I know this idea is very unpopular, but is this an arcade game?
Thanks for reading.






