dead guys bags?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Fracsid
Posts: 115
Joined: 2006-12-12 00:35

Post by Fracsid »

I meant the model change, not the helmet physics actually.. sorry for the confusion.

It would definitely be hard to tell the kits apart.. every kit for the US would be the same M16. They could change the models to something more kit specific, though... light and heavy AT get rocket launcher kit bag models, for example.

One thing that I've found annoying with the insurgent kits is that they clip through floors and they're standing vertically... but that would require model editting, and thus new models, I think.
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

Been suggested before, by me. :-D Good luck finding the thread though.
PF-Greasy Monkey
Posts: 206
Joined: 2005-08-27 18:07

Post by PF-Greasy Monkey »

'[R-MOD wrote:Dylan']Been suggested before, by me. :-D Good luck finding the thread though.
sorry :s

well put in in the already suggested suggestions thread so that no on e suggest it again ;)
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El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

'[R-MOD wrote:Dylan']Been suggested before, by me. :-D Good luck finding the thread though.
Do people really find searching that hard?

I found this on the first search.

http://realitymod.com/forum/showthread.php?t=7860
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

nobody use the search , its time to replace it with the "box chat " thing :mrgreen:
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